Aidan Uth Twynam 8 Paladin Character Name Level Class Paragon Path Epic Destiny Total XP

Size: px
Start display at page:

Download "Aidan Uth Twynam 8 Paladin Character Name Level Class Paragon Path Epic Destiny Total XP"

Transcription

1 Aidan Uth Twynam Page Roy Verweij Character Sheet Player Name Roy Verweij Aidan Uth Twynam Character Name Level Class Paragon Path Epic Destiny Total XP Human Medium 2 Male.78m 85kg Lawful Good Kiri-Jolith Ravages of War Race Size Age Gender Height Weight Alignment Deity Adventuring Company RPGA Number INITIATIVE SCORE DEX /2 LVL MISC 5 Initiative 4 CONDITIONAL MODIFIERS S SCORE ARMOR/ MOVEMENT SCORE BASE ARMOR ITEM MISC 5 Speed (Squares) 6 - SPECIAL MOVEMENT ABILITY SCORES SCORE ABILITY ABIL MOD MOD + /2 LVL 2 STR Strength 5 9 CON Constitution 0 4 DEX Dexterity 5 8 INT Intelligence - 6 WIS Wisdom 7 0 CHA Charisma 0 4 MAX HP HIT POINTS HEALING SURGES BLOODIED SURGE VALUE SURGES/DAY CURRENT HIT POINTS TEMPORARY HIT POINTS /2 HP /4 HP SECOND WIND /ENCOUNTER DEATH SAVING THROW FAILURES SAVING THROW MODS RESISTANCES Resist 5 Poison, Resist 5 Fire, Resist 5 Necrotic CURRENT CONDITIONS AND EFFECTS BONUS SKILL NAME SKILLS ABIL MOD + /2 LVL TRND (+5) CURRENT SURGE USES ARMOR PENALTY Acrobatics DEX Arcana INT 0 n/a 0 Athletics STR Bluff CHA 4 0 n/a Diplomacy CHA 4 5 n/a 2 7 Dungeoneering WIS 7 0 n/a 0 Endurance CON Heal WIS 7 5 n/a History INT 0 n/a 2 Insight WIS 7 5 n/a 9 Intimidate CHA 4 5 n/a 7 Nature WIS 7 0 n/a 7 Perception WIS 7 0 n/a 8 Religion INT 5 n/a Stealth DEX Streetwise CHA 4 0 n/a Thievery DEX MISC 2 FORT REF WILL 4 2 TION POINTS MILESTONES 0 Action Points 2 FOR SPENDING TION POINTS RE FEATURES Bonus Feat - Choose an extra feat at st level. Bonus Skill - Trained in one additional class skill. TION POINTS 2 Bonus At-Will Power - Know one extra st-level attack power from your class. Human Defense Bonuses - + to Fortitude, Reflex, and Will. / PATH / DESTINY FEATURES Channel Divinity - Invoke a channel divinity class feature or other power; encounter. Divine Challenge - Use divine challenge as an at-will power; minor action. Lay on Hands - Use lay on hands as an at-will (special) power; minor. Common, Dwarven LANGUAGES KNOWN SENSES SCORE PASSIVE SENSE BASE SKILL BONUS 22 Passive Insight 2 7 Passive Perception 7 SPECIAL SENSES ATTK WORKSPE Valiant Strike - Luckblade Longsword + ATT BONUS /2 LVL ABIL PROF FEAT ENH MISC Holy Strike - Luckblade Longsword + ATT BONUS /2 LVL ABIL PROF FEAT ENH MISC Forbidding Strike - Luckblade Longsword + ATT BONUS /2 LVL ABIL PROF FEAT ENH MISC DAMAGE WORKSPE Valiant Strike - Luckblade Longsword + d8+7 5 Holy Strike - Luckblade Longsword + d8+7 5 Forbidding Strike - Luckblade Longsword + d8+7 5 BASIC ATTKS ATTK OR DAMAGE 9 Unarmed (Melee) d4+5 5 Unarmed (Range) d4+ FEATS Weapon Focus (Heavy Blade) - Gain + per tier with Heavy Blades. Weapon Expertise (Heavy Blade) - Gain bonus to attack rolls with heavy blades. Ritual Caster - Master and perform rituals Durable - Increase number of healing surges by 2 Battle Awareness - Fighter: training in one skill, immediate interrupt basic attack once per encounter Novice Power - Swap one encounter power with one of multiclass

2 Aidan Uth Twynam Page 2 Roy Verweij Valiant Strike Divine Challenge Lay on Hands Holy Strike Forbidding Strike INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. AT-WILL S MAGIC ITEM INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. MAGIC ITEMS Luckblade Longsword + (E) ARMOR ARMS Black Iron Plate Armor + (E) CHARTER PORTRAIT ENCOUNTER S Second Wind Divine Mettle Divine Strength Piercing Smite Strength from Valor Come and Get It FEET HANDS HEAD NECK RING RING WAIST Amulet of Health +2 (E) PERSONALITY TRAITS Arc of Vengeance Blood of the Mighty DAILY S Symbol of Daring +2 (Off-hand) MANNERISMS AND APPEARANCE Shield of Discipline UTILITY S Bless Weapon Adventurer's Kit Heavy Shield (E) Ritual Book OTHER EQUIPMENT Daily Item Powers Per Day Heroic (-0) Milestone / / / Paragon (-20) Milestone / / / Epic (2-0) Milestone / / / Gentle Repose Purify Water RITUALS / ALCHEMY CHARTER BKGROUND Human - Ancestral Holdings Your family carried a significant noble title during the height of the empire of Nerath, but the lands your family once held are now a dangerous wilderness. Do you dream of clearing the lands and making them fit for human habitation once again? Or are you fleeing the ever-shabbier pretensions of your family of nobles-in-exile? Occupation - Military You served in a military organization, such as an army or a COMPANIONS AND ALLIES SESSION AND CAMPAIGN NOTES COINS AND OTHER WEALTH Money on hand: 25 gp Stored money: 0 gp Encumbrance: 05 / 20

3 CHARTER NAME Aidan Uth Twynam PLAYER NAME Roy Verweij RE Human HP 68 Spd 5 Init +5 2 STR CON DEX 8 INT 6 WIS 0 CHA 25 Fort 2 Ref 2 Will 2 8 Second Wind TION Effect: You spend a healing surge and regain 7 hit points. You gain a +2 bonus to all defenses until the start of your next turn. 22 Passive Insight 7 Passive Perception PLAY DATA ENCOUNTER SPECIAL Valiant Strike Divine Challenge Lay on Hands Divine, Weapon Divine, Radiant Divine, Healing TION 4 ATTK Attack: Strength + per enemy adjacent to you. Hit: [W] + Strength modifier (+5). Increase to 2[W] + Strength modifier (+5) at 2st level. Luckblade Longsword +: +4 attack, d8+7 TION ATTK 5 Close burst 5 in burst Effect: You mark the target. The target remains marked until you use this power against another target, or if you fail to engage the target (see below). A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place. While a target is marked, it takes a 2 penalty to attack rolls for any attack that doesn't include you as a target. Also, it takes radiant equal to + your Charisma modifier (+0) the first time it makes an attack that doesn't include you as a target before the start of your next turn. The increases to 6 + your Charisma modifier (+0) at th level, and to 9 + your Charisma modifier (+0) at 2st level. On your turn, you must engage the target you challenged or challenge a different target. To engage the target, you must either attack it or end your turn adjacent to it. If none of these events occur by the end of your turn, the marked condition ends and you can't use divine challenge on your next turn. You can use divine challenge once per turn. Special: Even though this ability is called a challenge, it doesn't rely on the intelligence or language ability of the target. It's a magical compulsion that affects the creature's behavior, regardless of the creature's nature. You can't place a divine challenge on a creature that is already affected by your or another character's divine challenge. TION ATTK Melee touch Special: You can use this power a number of times per day equal to your Wisdom modifier (+) (minimum ), but only once per round. Effect: You spend a healing surge but regain no hit points. Instead, the target regains hit points as if it had spent a healing surge. You must have at least one healing surge remaining to use this power. Unarmed: +4 attack + attack bonus per enemy adjacent to you. Holy Strike Forbidding Strike Divine Mettle Divine, Radiant, Weapon Divine, Weapon Divine TION 4 ATTK Attack: Strength. Hit: [W] + Strength modifier (+5) radiant. If you marked the target, you gain a bonus to the roll equal to your Wisdom modifier (+). Increase to 2[W] + Strength modifier (+5) at 2st level. TION 4 ATTK Requirement: You must be using a shield. Attack: Strength. Hit: [W] + Strength modifier (+5), and an ally adjacent to you gains resist 2 to all until the end of your next turn. Level : Resist 5 to all. Level 2: Resist 0 to all. TION ATTK 0 Close burst 0 in burst Channel Divinity: You can use only one channel divinity power per encounter Effect: The target makes a saving throw with a bonus equal to your Charisma modifier (+0). Luckblade Longsword +: +4 attack, d8+7 Luckblade Longsword +: +4 attack, d8+7 S2 Aidan Uth Twynam Page Roy Verweij

4 Divine Strength Piercing Smite Strength from Valor Divine Divine, Weapon Divine, Weapon TION ATTK Channel Divinity: You can use only one channel divinity power per encounter Effect: Apply your Strength modifier (+5) as extra on your next attack this turn. TION 4 ATTK Reflex Attack: Strength. Reflex Hit: 2[W] + Strength modifier (+5), and the target and a number of enemies adjacent to you equal to your Wisdom modifier (+) are marked until the end of your next turn. Luckblade Longsword +: +4 attack, 2d8+7 TION 4 ATTK Fort Close burst Each enemy in burst Attack: Strength. Fortitude Hit: [W] + Strength modifier (+5). You gain 5 temporary hit points for each target hit by the attack. Luckblade Longsword +: +4 attack, d8+7 Come and Get It Arc of Vengeance Blood of the Mighty Martial, Weapon Divine, Radiant, Weapon Divine, Reliable, Weapon TION 4 ATTK Close burst Each enemy in burst you can see Effect: You pull each target 2 squares to a space adjacent to you. You cannot pull a target that cannot end adjacent to you. You then make a close attack targeting each adjacent enemy. Attack: Strength. Hit: [W] + Strength modifier (+5). Luckblade Longsword +: +4 attack, d8+7 TION 4 ATTK Close burst Each enemy in burst Attack: Strength. Hit: 2[W] + Strength modifier (+5) radiant. Miss: Half. Effect: The target is subject to your divine sanction until the end of your next turn. If the target was already marked by you, it also takes radiant equal to your Wisdom modifier (+) whenever it deals to you or any ally (save ends). Luckblade Longsword +: +4 attack, 2d8+7 TION 4 ATTK Attack: Strength. Hit: 4[W] + Strength modifier (+5). Effect: You take 5, which can't be reduced in any way. Luckblade Longsword +: +4 attack, 4d8+7 Fighter 7 5 Shield of Discipline DAILY Bless Weapon DAILY Luckblade Longsword + Divine TION Effect: Until the end of your next turn, you gain resistance to all equal to your Strength modifier (+5). Divine, Radiant TION Effect: Choose one weapon you are wielding. Until the end of the encounter, you gain a + power bonus to attack rolls with that weapon, and it deals d6 extra radiant on a hit. In addition, you can score a critical hit with the weapon on a roll of 8 20 against creatures vulnerable to radiant. d8 DAMAGE PROFICIENT + attack rolls and rolls Versatile Heavy Blade GROUP +d8 CRITICAL Melee Basic Attack: +4 attack, d8+7 Power (Daily): Free Action. Reroll an attack roll you just made. Use the second result even if it's lower. 6 2 ITEM SLOT One-hand WEIGHT 4 PRICE 680 MAGIC Aidan Uth Twynam Page 4 Roy Verweij

5 Symbol of Daring +2 Amulet of Health +2 Black Iron Plate Armor DAMAGE PROFICIENT GROUP BONUS CHECK SPEED QUANTITY BONUS CHECK SPEED QUANTITY +2 attack rolls and rolls 0 +d6 per plus +2 Fortitude, Reflex, and Will 8 Neck Slot Item + 4 Armor CRITICAL TYPE TYPE When any ally within 5 squares of you spends an action point to make an attack, he or she gains a bonus to rolls on that attack equal to the symbol's enhancement bonus. Gain resist 5 poison. Resist 5 fire. Resist 5 necrotic. ITEM SLOT Off-hand WEIGHT 0 PRICE 5000 BOOK AV2 ITEM SLOT Neck WEIGHT 0 PRICE 400 ITEM SLOT Body WEIGHT 50 PRICE 840 MAGIC MAGIC ITEM MAGIC ITEM Aidan Uth Twynam Page 5 Roy Verweij

TheTomeShow 15 Swordmage 57,000 Character Name Level Class Paragon Path Epic Destiny Total XP

TheTomeShow 15 Swordmage 57,000 Character Name Level Class Paragon Path Epic Destiny Total XP TheTomeShow Page Character Sheet Player Name TheTomeShow 5 57,000 Character Name Level Class Paragon Path Epic Destiny Total XP Shadar-kai Medium Race Size Age Gender Height Weight Alignment Deity Adventuring

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Rork Page Character Sheet Player Name Rork 4 Pit 5,900 Character Name Level Class Paragon Path Epic Destiny Total XP Dwarf Medium 75 Male 4'7" 0 Good Moradin Race Size Age Gender Height Weight Alignment

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Grax Nephilim Page Character Sheet Player Name Grax Nephilim 4 Infernal Strategist 48,0 Character Name Level Class Paragon Path Epic Destiny Total XP Genasi Medium 30 Male 6'" lbs. Good Kord Race Size

More information

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES SCORE 10 + ARMOR/ DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Calixto Page Character Sheet Calixto 2 Commando Captain.77 Character Name Level Class Paragon Path Epic Destiny Total XP Eladrin Medium Female Unaligned Tempus Race Size Age Gender Height Weight Alignment

More information

ATTACK WORKSPACE DEATH SAVING THROW FAILURES CURRENT CONDITIONS AND EFFECTS. RESISTANCES Resist 13 Fire

ATTACK WORKSPACE DEATH SAVING THROW FAILURES CURRENT CONDITIONS AND EFFECTS. RESISTANCES Resist 13 Fire Character Sheet Player Name Archibald Nemecix 6 Wild Mage 69,000 Character Name Level Class Paragon Path Epic Destiny Total XP Tiefling Medium Male Unaligned Race Size Age Gender Height Weight Alignment

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Player Name Azarius Venger 4 Ranger Giantslayer 52,000 Character Name Level Class Paragon Path Epic Destiny Total XP Elf Medium 00 Male 5'9" 55 Unaligned Ilmater Race Size Age Gender Height

More information

Character Sheet For Dungeons and Dragons 4th Edition

Character Sheet For Dungeons and Dragons 4th Edition Character Sheet CHARACTER NAME Bworf PLAYER NAME David DEITY Moradin ALIGNMENT Good RACE Dwarf AGE GENDER Male SIZE Medium HEIGHT '6" WEIGHT PARAGON EPIC CLASS Fighter Rampaging Brute PATH DESTINY CURRENT

More information

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, B, Blocking,

Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, B, Blocking, Reader, Skylar Evans Player: Scott Gray Male human (Chelaxian) brawler 3 - CR 2 Neutral Good Humanoid (Human); Deity: Desna; Age: 21; Height: 5' 8"; Weight: 170lb. Ability Score Modifier Temporary STR

More information

MAGIC ITEM INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. MAGIC ITEMS WEAPON

MAGIC ITEM INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. MAGIC ITEMS WEAPON Hunter's Quarry Twin Strike Deft Strike Assassin's Shroud INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews. S INDEX List your powers below. Check

More information

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

DEFENSES DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC 10 + DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC Character Sheet Targus Martok Page Jason Targus Martok Great Elder 6,000 Character Name Level Class Paragon Path Epic Destiny Total XP Dwarf Medium 3 Male '8" 0 lb Lawful Good Vectron UTRPG Dark Sun Race

More information

Damage / Current HP. Crit: 4 Rng: 40' 2-hand, B/P. Crit: 2 Light, P

Damage / Current HP. Crit: 4 Rng: 40' 2-hand, B/P. Crit: 2 Light, P Bloodfang Lv1 Male clockwork pony (leather wing) gunslinger 1 - CR 1/2 Chaotic Good Fey (Half-Constuct, Ponykind); Deity: The Moon Princess; Age: 17; Height: 4' 2"; Weight: 295lb. Ability Score Modifier

More information

Level 1 Skirmisher Medium natural beast XP 100. Initiative +4 Senses Perception +7

Level 1 Skirmisher Medium natural beast XP 100. Initiative +4 Senses Perception +7 Wolf Medium natural beast 100 Senses Perception +6; low-light vision 31; Bloodied 15 15; Fortitude 13, Reflex 13, Will 12 Speed 8 Bite (standard; at-will) 39 47 55 63 71 Spider Medium natural beast (spider)

More information

Character Classes (draft 10)

Character Classes (draft 10) Character Classes (draft 10) Part of the 4lternity Project (this page intentionally left blank. draw a sesheyan!) By Caoimhe Ora Snow These are character classes based on Alternity

More information

"With the power of the Astral Sea flowing through me, and my faith as powerful as a weapon, I fight as my god wills." Prerequisite: Paladin class

With the power of the Astral Sea flowing through me, and my faith as powerful as a weapon, I fight as my god wills. Prerequisite: Paladin class Astral Weapon http://www.wizards.com/dndinsider/compendium/paragonpath.aspx?id=43 1 sur 1 04/04/2013 21:53 Astral Weapon "With the power of the Astral Sea flowing through me, and my faith as powerful as

More information

Alignment: Any. Hit Die: d10.

Alignment: Any. Hit Die: d10. Fighter As long as wars are raged on distant lands, there will be men and women who fight those wars. The fighter is no mere sword-swinger; he is a skilled combatant, combining strength of arm, knowledge

More information

EN World War of the Burning Sky

EN World   War of the Burning Sky NPC ALLIES This is a free accompaniment to WotBS 4E #8: O, Wintry Song of Agony. The heroes may decide to bring allies along on their travels, especially if they're underpowered or lacking in certain specialities.

More information

Player s Handbook. Burning Hands Page 159: The power now deals half damage on a miss.

Player s Handbook. Burning Hands Page 159: The power now deals half damage on a miss. Player s Handbook Dwarf Page 36: When adding up your ability score bonuses, you now gain a +2 bonus to Constitution and your choice of Strength or Wisdom. Eladrin Page 38: When adding up your ability score

More information

UNEARTHED ARCANA Sidekicks

UNEARTHED ARCANA Sidekicks UNEARTHED ARCANA Sidekicks This article gives you a straightforward way to play and level up a sidekick in DUNGEONS & DRAGONS. The rules presented here take a creature with a low challenge rating and give

More information

Human (Star*Drive) Racial Traits. Average Height: 1.8 meters Average Weight: 80 kilograms

Human (Star*Drive) Racial Traits. Average Height: 1.8 meters Average Weight: 80 kilograms Star*Drive Races Part of the 4lternity Project By Caoimhe Ora Snow These are racial traits for the core Star*Drive races, expressed in (modified) 4th edition Dungeons & Dragons

More information

Armor Class 16. Fortitude 15. Reflex 11. Will 14. Initiative -1. Speed 6. Action Point. Hit Points (bloodied at 16) Healing Surges (regain 8 HP)

Armor Class 16. Fortitude 15. Reflex 11. Will 14. Initiative -1. Speed 6. Action Point. Hit Points (bloodied at 16) Healing Surges (regain 8 HP) Level 1 Earthbender Roleplaying Notes: Earth is the element of substance, making earthbenders and their people diverse, strong, persistent, and enduring. The key to earthbending is utilizing neutral jing,

More information

Rune Giant, Samurai DR ACID 30 SKILL NAMES ACROBATICS 2 =DEX APPRAISE 4 =INT BLUFF 9 =CHA = +3 + DEX MODIFIER MISC.

Rune Giant, Samurai DR ACID 30 SKILL NAMES ACROBATICS 2 =DEX APPRAISE 4 =INT BLUFF 9 =CHA = +3 + DEX MODIFIER MISC. Rune Giant, Samurai LE CHARACTER NAME ALIGNMENT PLAYER Samurai 4 CHARACTER LEVEL DEITY HOMELAND Giant, Rune Gargantuan Male 124 41' 8" 3000 lbs. Black RACE SIZE GENDER AGE HEIGHT WEIGHT HAIR EYES Ice-

More information

Goblin Dog CR 1 Init Senses Defense AC Fort Ref Will Immune Offense Speed Melee Statistics Str Dex Con Int Wis Cha Base Atk CMB

Goblin Dog CR 1 Init Senses Defense AC Fort Ref Will Immune Offense Speed Melee Statistics Str Dex Con Int Wis Cha Base Atk CMB Goblin Dog CR 1 N Medium animal Init +2; Senses low light vision, scent; Perception +1 AC 13, touch 12, flat footed 11 (+2 Dex, +1 natural) hp 9 (1d8+5) Fort +4, Ref +4, Will +1 Immune disease Speed 50

More information

Martial Cunning, Martial Flexibility, Martial Training, Unarmed Strike, Limit Breaks 2 nd

Martial Cunning, Martial Flexibility, Martial Training, Unarmed Strike, Limit Breaks 2 nd Black Belt Deadly even with nothing in her hands, a black belt eschews using the fighter's heavy armor and the monk's mysticism, focusing instead on perfecting many styles of brutal unarmed combat. Versatile,

More information

Race. In D&D, race refers to any intelligent humanoid species

Race. In D&D, race refers to any intelligent humanoid species Race Race In D&D, race refers to any intelligent humanoid species Dwarf Elf Halfling Human Gnome Half-Elf Half-Orc Tiefling Race Select a race now and record it near the top of your character sheet Common:

More information

Alignment: Any. Hit Die: d8.

Alignment: Any. Hit Die: d8. Archer Of history s most persistent necessities, none has colored the art of death more strikingly than the ability to kill from afar. While this innovative concept came in many forms, no method was as

More information

DRACONIANS STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 8 (-1) 8 (-1) 10 (+0)

DRACONIANS STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 8 (-1) 8 (-1) 10 (+0) Baaz Draconian Medium dragon (draconian), usually chaotic evil Armor Class 17 (scale mail, shield) Hit Points 22 (4d8 + 4) Speed 30 ft. DRACONIANS STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 8 (-1)

More information

D&D 5TH BASE CLASSES AND PATHS

D&D 5TH BASE CLASSES AND PATHS D&D 5TH BASE CLASSES AND PATHS Style Specialisation Weapon Source 1 Barbarian Path of the Berserker D12 2 of (Animal Handling, Athletics, Intimidation, Nature, Perception, Survival) ne STR, CON Shield

More information

All Subtiers BARON BOMANDE RUDYAHM CR 3

All Subtiers BARON BOMANDE RUDYAHM CR 3 All Subtiers BARON BOMANDE RUDYAHM CR 3 Middle-aged male human aristocrat 2/ranger (trophy hunter) 2 LG Medium humanoid (human) Init +3; Senses Perception +7 AC 17, touch 13, flat-footed 14 (+4 armor,

More information

Ride - Sense Motive 1 Spellcraft 1 Stealth 4 Survival - Swim - Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S

Ride - Sense Motive 1 Spellcraft 1 Stealth 4 Survival - Swim - Damage / Current HP. Crit: 19-20/ 2 Rng: 10' Light, P/S Male fetchling rogue 1/summoner (shadow caller) 7 - CL8 - CR 7 True Neutral Outsider (Native) STR STRENGTH 13 +1 DEX DEXTERITY 17 +3 CON CONSTITUTION 14 +2 INT INTELLIGENCE 8-1 WIS WISDOM 8-1 CHA CHARISMA

More information

by Cindy Moore A Dungeon Master's Guild Adepts Adventure for use with

by Cindy Moore A Dungeon Master's Guild Adepts Adventure for use with by Cindy Moore 1 2 by Cindy Moore A Dungeon Master's Guild Adepts Adventure for use with DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other

More information

Soldier-4. Traits (see back for details)

Soldier-4. Traits (see back for details) Abilities and Skills Strength 16 +3 Athletics +10 Defenses Traits (see back for details) Soldier-4 Saga Edition RPG Dexterity 16 +3 Acrobatics +3 Initiative +10 Pilot +10 Stealth +3 Constitution 16 +3

More information

Damage / Current HP. Crit: 2 1-hand, B

Damage / Current HP. Crit: 2 1-hand, B Player: Scott David Gray Sargent Zander Court Male human (taldan) brawler (exemplar) 3/slayer (vanguard) 1/swashbuckler (inspired blade) 2, Liberty's Edge faction - CL6 - CR 5 Lawful Good Humanoid (Human);

More information

Damage / Current HP. Crit: 3 2-hand, S, Reach, Crit: 3 2-hand, S, Reach,

Damage / Current HP. Crit: 3 2-hand, S, Reach, Crit: 3 2-hand, S, Reach, Jakub "Kuba" Slezak Player: Scott David Gray Male human fighter 3/rogue 2, Sovereign Court faction - CL5 - CR 4 True Neutral Humanoid (Human); Deity: Cayden Cailean ; Age: 36; Height: 5' 11" ; Weight:

More information

Aberrant Dragonmarked. A character theme for Eberron (4e)

Aberrant Dragonmarked. A character theme for Eberron (4e) Aberrant Dragonmarked A character theme for Eberron (4e) We are the forgotten, the lost, the hunted, and the reviled. We are marked by prophecy; for what, we cannot say. But we will not lie down and die

More information

Force Power Cards (front)

Force Power Cards (front) Battle Strike You use the Force to enhance your battle prowess. Time: Swift action. Target: You. DC 15: Gain a +1 Force bonus on your next attack roll and deal an additional 1d6 points of damage if the

More information

Race through the Residuum Mine: Gen Con 2009

Race through the Residuum Mine: Gen Con 2009 Race through the Residuum Mine: Gen Con 2009 The Magocracy's mine is rich with magic, but they never wondered about its origin until the explosion. The first daring souls to discover the source at its

More information

The Pacifist Invented by Edward Couch

The Pacifist Invented by Edward Couch The Pacifist Invented by Edward Couch The Pacifist is a character who went out into the world much like any other adventurer, seeking fame, fortune, adventure, or a multitude of other goals. However, in

More information

Crit: 20/x2 1-Hand, B. Crit: 20/x3 Rng: 110' 2-Hand, P. Crit: 20/x2 Light, P. Crit: 20/x3 2-Hand, S

Crit: 20/x2 1-Hand, B. Crit: 20/x3 Rng: 110' 2-Hand, P. Crit: 20/x2 Light, P. Crit: 20/x3 2-Hand, S Yoshihiro Kaijitsu Player: Ernest Mueller Male Human (Tian-Min) Samurai 8 - CR 7 Neutral Good Humanoid (Human); Deity: Shelyn; Age: 21; Height: 5' 7"; Weight: 130lb.; Eyes: Brown; Hair: Black; Skin: Yellow

More information

Expanded Mount Options

Expanded Mount Options Expanded Mount Options A dwarf cavalry regiment riding upon the backs of raging grizzly bears. The frost giant astride a massive mammoth. The drow assassin stalking the Underdark on his stealthy lizard.

More information

You, the players, are our best source of feedback, so we encourage you to direct questions and concerns to the following

You, the players, are our best source of feedback, so we encourage you to direct questions and concerns to the following Dungeons & Dragons 4th Edition Rules Updates March 2, 2010 This document provides updates to various D&D game products, including core rulebooks, game supplements, and accessory products, such as the Dungeon

More information

Death Pit of Moloch. 5E Adventure for Beginner Dungeon Masters & Players.

Death Pit of Moloch. 5E Adventure for Beginner Dungeon Masters & Players. Death Pit of Moloch 5E Adventure for Beginner Dungeon Masters & Players. The Fall T 1. Sink Cavern "Help me, Help me," A raspy, low pitched voice called out. I have been trapped here for days, My leg is

More information

Arlyn Varss. Medium Human jedi 4 Force 7 Init +8; Senses Perception +10 Languages Basic, Sullustese

Arlyn Varss. Medium Human jedi 4 Force 7 Init +8; Senses Perception +10 Languages Basic, Sullustese Arlyn Varss Medium Human jedi 4 Init +8; Senses Perception +10 Languages Basic, Sullustese Defenses Ref 16 (15 flat footed), Fort 15, Will 18 hp 60; Threshold 15 Melee lightsaber +6 (2d8+4) Ranged by weapon

More information

Name: Caste: Motivation: Archery Athletics Awareness Dodge Integrity. Melee Resistance Thrown War. Bureaucracy Investigation Lore Occult Medicine

Name: Caste: Motivation: Archery Athletics Awareness Dodge Integrity. Melee Resistance Thrown War. Bureaucracy Investigation Lore Occult Medicine ANIMA BANNER : Caste: Motivation: Spirit Shape: Tell: Gender: ATTRIBUTES PHYSICAL Dexterity Stamina SOCIAL Charisma Manipulation Appearance MENTAL Perception Intelligence Wits EXPERIENCE SPENT TOTAL _

More information

This character can spend 1 feat point to. use Battle Plan: Call to Action as a quick action. When he uses this battle plan,

This character can spend 1 feat point to. use Battle Plan: Call to Action as a quick action. When he uses this battle plan, Race INT (Phy INT) Willpower 8 PER ARC POI AGL PRW str PHY spd s Character Portrait archetype Intellectual Gobber Shield INT COMMAND RANGE SPD PRW PER INITIATIVE PHY ARM SPD AGL PER DEF ability modifiers

More information

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S Yoshihiro Kaijitsu Player: Ernest Mueller Male Human (Tian-Min) Samurai 9 - CR 8 Neutral Good Humanoid (Human); Deity: Shelyn; Age: 21; Height: 5' 7"; Weight: 130lb.; Eyes: Brown; Hair: Black; Skin: Yellow

More information

Samurai. Special Ability

Samurai. Special Ability Samurai Level Base Resist Reflex Will Defense Special Ability Attack Save Save Save Bonus 01 1 2 0 0 1 Code of Honor, Stance 1, Sword Style 1 02 2 3 0 0 1 03 3 3 1 1 2 Sword Style 2 04 4 4 1 1 2 05 5 4

More information

Kingdoms of Kalamar Player s Guide v.3.5 adaptation

Kingdoms of Kalamar Player s Guide v.3.5 adaptation (Adapted by Tilmann Berger, Edited by Brian Jelke and Joe Selby) Kingdoms of Kalamar is a registered trademark of Kenzer & Company. Kingdoms of Kalamar Player s Guide is a trademark of Kenzer & Company.

More information

Visit our website at

Visit our website at Dungeons & Dragons, D&D, d0, d0 System, Wizards of the Coast, Player s Handbook, Dungeon Master s Guide, Monster Manual, all other Wizards of the Coast product names, and their respective logos are trademarks

More information

GOBLIN AMBUSH. Goblin Small Humanoid (Goblinoid), Neutral-Evil. Goblin Small Humanoid (Goblinoid), Neutral-Evil

GOBLIN AMBUSH. Goblin Small Humanoid (Goblinoid), Neutral-Evil. Goblin Small Humanoid (Goblinoid), Neutral-Evil GOBLIN AMBUSH Abilities & Abilities & Abilities & Abilities & Leads to trail with 2 traps Snare (DC 12 perception to notice, dc 10 dex to save) Pit (Passive Perception 15, DC 15 Wis/percep to notice, DC

More information

Damage / Current HP. Crit: 3 2-hand, S, Reach. Crit: 19-20/ 2 1-hand, S. Crit: 2 Light, P. Crit: 3 Rng: 110' 2-hand, P

Damage / Current HP. Crit: 3 2-hand, S, Reach. Crit: 19-20/ 2 1-hand, S. Crit: 2 Light, P. Crit: 3 Rng: 110' 2-hand, P Male human fighter 11 - CR 10 True Neutral Humanoid (Human); Age: 18; Height: 5' 9"; Weight: 175lb. STR STRENGTH 16/18 +3/+4 DEX DEXTERITY 14 CON CONSTITUTION 12 INT INTELLIGENCE 14 WIS WISDOM CHA CHARISMA

More information

Original concept from:

Original concept from: Original concept from: http://home.earthlink.net/~duanevp/dnd/building%20d&d/buildingdnd17.htm. The A.D.D.I.C.T. Short Form I. Check for Surprise A. The DM can determine that surprise exists (or does NOT

More information

SHIELD-BEARER. Overview. When a shield-bearer has your back, you feel like you can conquer the Underdark. - General Vingarr Sunderstone

SHIELD-BEARER. Overview. When a shield-bearer has your back, you feel like you can conquer the Underdark. - General Vingarr Sunderstone SHIELD-BEARER When a shield-bearer has your back, you feel like you can conquer the Underdark. - General Vingarr Sunderstone Spoken offhand during the clearing of the Undermarch. Overview Play Style: Shield-bearers

More information

Viking Class D&D 5e. Sample file. Created by Luke Nicholson and Tom. Design by Luke Nicholson & Tom

Viking Class D&D 5e. Sample file. Created by Luke Nicholson and Tom. Design by Luke Nicholson & Tom Viking Class D&D 5e Created by Luke Nicholson and Tom Viking Class D&D 5e A daring mountain dwarf stares coldly into a horde of lifeless undead, he wipes the sweat of his forehead and yells a war cry before

More information

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S, Reach

Crit: x2 1-Hand, B. Crit: x3 Rng: 110' 2-Hand, P. Crit: x2 Light, P. Crit: x3 2-Hand, S, Reach Yoshihiro Kaijitsu Player: Ernest Mueller Male Human (Tian-Min) Samurai 10 - CR 9 Neutral Good Humanoid (Human); Deity: Shelyn; Age: 21; Height: 5' 7"; Weight: 130lb.; Eyes: Brown; Hair: Black; Skin: Yellow

More information

Prerequisites Name Details Pg. Armor Proficiency (light)

Prerequisites Name Details Pg. Armor Proficiency (light) D&D 3.5 FEATS This is a summary of Chapter 5 (Feats) in the D&D 3.5 Player s Handbook (PHB). I have compared it with the corresponding chapter in the 3.0 PHB (second printing, with the official errata

More information

Logo and Ampersand TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

Logo and Ampersand TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. CLASS & LEVEL BACKGROUND PLAYER NAME CHARACTER NAME RACE SPEED ALIGNMENT EXPERIENCE POINTS SAVING THROWS HIT DICE Strength Dexterity Constitution Intelligence Wisdom Charisma CLASS CURRENT / TOTAL Athletics

More information

P12. Soldat Drow Fighter 6

P12. Soldat Drow Fighter 6 P12. Soldat Drow Fighter 6 CHARACTER LEVEL (favored class = Fighter) ABILITY NAME STR Strength DEX Dexterity CON Constitution INT Intelligence WIS Wisdom CHA Charisma INITIATIVE +5 TOTAL = 5 DEX MOD. Chaotic

More information

Height. Alignment. Character name. Status. Player name. Weight. Encumbrance. Race. Age. Class. Level. Saving throws.

Height. Alignment. Character name. Status. Player name. Weight. Encumbrance. Race. Age. Class. Level. Saving throws. Character name Height Alignment Player name Status Race Age Mental: Physical: Encumbrance Class Level STR DEX CON INT WIS CHA Hit Prob. Reaction HP of Lang. Magical Defense Max. of Henchmen Dmg. System

More information

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 2

Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 2 Yenneck Grumman, Human (Chelaxian) Ranger 9/Warblade 2 Attributes STR 16 (20) +5 CON 18 +4 DEX 16 +3 INT 13 +1 WIS 16 +3 CHA 10 +0 HP 116 AP 10 AC 22 (+1 Dodge) (+2 Abs Steel if move) BAB +11 XP 59,450

More information

IRON HEROES REVISION SUMMARY

IRON HEROES REVISION SUMMARY IRON HEROES REVISION SUMMARY Iron Heroes copyright 2007 Adam Windsor. Welcome to the Iron Heroes Revisions PDF. This PDF compiles all the changes made between the original, 2005 Iron Heroes rulebook and

More information

Written By Michael R. Kimmel NEW FEATS

Written By Michael R. Kimmel NEW FEATS undefeatable 15: Duelist LPJ9561 NEW FEATS Aggressive Duelist s Stance [Combat] You can lower your defenses in order to improve your aggressive swordplay. Prerequisites: Combat Expertise, duelist level

More information

The Sunless Citadel Combat Reference Document

The Sunless Citadel Combat Reference Document The Sunless Citadel Combat Reference Document Monster Statistics and Reinforcement Information Introduction: This reference document was created for DMs planning to run The Sunless Citadel from Tales from

More information

STR DEX CON INT WIS CHA. Antonius (An Tung)

STR DEX CON INT WIS CHA. Antonius (An Tung) Antonius (An Tung) Male human (Tian-Shu) champion of irori 5/monk (monk of the sacred mountain) 5/paladin 2/Champion 7 - CL12 - CR 14 Lawful Good Humanoid (Human); Deity: Irori; Age: 18; Height: 5' 4";

More information

ANIMA BANNER ATTRIBUTES ABILITIES VIRTUES ESSENCE INFERNAL LIMIT MOTES ANIMA TORMENT. Name: Caste: Motivation: Player: Concept: Circle: Yozi: Gender:

ANIMA BANNER ATTRIBUTES ABILITIES VIRTUES ESSENCE INFERNAL LIMIT MOTES ANIMA TORMENT. Name: Caste: Motivation: Player: Concept: Circle: Yozi: Gender: ANIMA BANNER : Caste: Motivation: Yozi: Gender: ATTRIBUTES PHYSICAL Strength Dexterity Stamina SOCIAL Charisma Manipulation Appearance MENTAL Perception Intelligence Wits _ Player: Concept: _ Circle: EXPERIENCE

More information

Alignment: Any. Hit Die: d10. Parent Classes: fighter and gunslinger

Alignment: Any. Hit Die: d10. Parent Classes: fighter and gunslinger Swashbuckler Unchained Whereas many warriors brave battle encased in suits of armor and wielding large and powerful weapons, swashbucklers rely on speed, agility, and panache. Swashbucklers dart in and

More information

nonlethal ft. manuverability SKILL NAME Acrobatics Climb Fly Perception Stealth Swim deflect mod. mod. modifiers modifiers

nonlethal ft. manuverability SKILL NAME Acrobatics Climb Fly Perception Stealth Swim deflect mod. mod. modifiers modifiers ability name STR strength DEX dexterity CON constitution INT intelligence WIS wisdom CHA charisma ability score ability temp. score temp. name type size owner hit s space init. reduction spell resistance

More information

Compiled by Carlos Robledo GA PFS Any errors please me

Compiled by Carlos Robledo GA PFS Any errors please  me Prep Checklist Area Minis Base Size # of minis 1-2 4-5 A2 Humanoid Barbarians Medium 6 8 B3 Leeches (giant) Medium 1 2 B3 Leeches (swarm) Large - 1 B4 Ghouls Medium 4 8 B4 Festrogs Medium 2 5 B5 Ghoul

More information

Torrent s Last Will Subtier 7-8

Torrent s Last Will Subtier 7-8 Torrent s Last Will Subtier 7-8 These stat blocks and other notes were compiled by J. McTeague. If you notice any errors, please contact me at iammars21@gmail.com. This document uses trademarks and/or

More information

CLASSES BUILDING CHARACTER CHAPTER 3 ADEPT ONE ADEPT PER TABLE THE EMPIRE AGE

CLASSES BUILDING CHARACTER CHAPTER 3 ADEPT ONE ADEPT PER TABLE THE EMPIRE AGE BUILDING CHARACTER As with the fantasy setting of Fantasy Age, classes represent character archetypes that also determine your character s capabilities and develop as you gain experience. These classes

More information

Reference Revised Combat Rules

Reference Revised Combat Rules Revised Combat Round Reference Revised Combat Rules I. Check for Surprise a. Roll 1d10 (see Surprise Modifiers) with a 1, 2, or 3 meaning surprise. Determine Initiative (once for given encounter) a. Each

More information

Dungeons & Dragons 3.5 Edition Index Equipment

Dungeons & Dragons 3.5 Edition Index Equipment Dungeons & Dragons 3.5 Edition Index Equipment http://www.crystalkeep.com/d20/rules Collected by Chet Erez (cerez@crystalkeep.com) August 27, 2003 Note: Changes from 3 rd Edition and 3.5 Edition are marked

More information

Saga. A Fantasy Setting for the Star Wars: Saga Edition Roleplaying Game Version 3.1

Saga. A Fantasy Setting for the Star Wars: Saga Edition Roleplaying Game Version 3.1 Saga A Fantasy Setting for the Star Wars: Saga Edition Roleplaying Game Version 3.1 This supplement is not intended for publication or sale. It is a fan-based creation design to work in conjunction with

More information

Dr. Evil Presents: True20 Thieves World Part Three

Dr. Evil Presents: True20 Thieves World Part Three Dr. Evil Presents: True20 Thieves World Part Three Welcome to the third installment of Green Ronin s conversions of the Thieves World campaign setting for use with True20 Adventure Roleplaying. In this

More information

Lamm s Lambs CR 1/3 Human child expert 1 N Small humanoid Init +3; Senses Perception 1

Lamm s Lambs CR 1/3 Human child expert 1 N Small humanoid Init +3; Senses Perception 1 Yargin Balko CR 1 Male human expert 2 LE Medium humanoid Init +2; Senses Perception +4 AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dexterity) hp 11 (2d8+2) Fort +1, Ref +2, Will +2 Melee dagger +1 (1d4/19

More information

Cleric. Illustrations by Kerem Beyit, William O Connor, Eva Widermann, and Empty Room Studios

Cleric. Illustrations by Kerem Beyit, William O Connor, Eva Widermann, and Empty Room Studios Cleric Illustrations by Kerem Beyit, William O Connor, Eva Widermann, and Empty Room Studios Why This Is the Class for You: You like playing a character who helps other characters to fight their best,

More information

STR DEX CON INT WIS CHA. Antonius (An Tung)

STR DEX CON INT WIS CHA. Antonius (An Tung) Antonius (An Tung) Male human (Tian-Shu) champion of irori 8/monk (monk of the sacred mountain) 5/paladin 2/Champion 9 - CL15 - CR 18 Lawful Good Humanoid (Human); Deity: Irori; Age: 18; Height: 5' 4";

More information

Ability to spontaneously cast cure spells. cure spell still does full damage to undead. magical abilities.

Ability to spontaneously cast cure spells. cure spell still does full damage to undead. magical abilities. Flaws for D&D Characters NAME DESCRIPTION PREREQUISITE EFFECT Aligned Devotion Your healing powers are only as effective for those whose alignment closely matches yours. Ability to spontaneously cast cure

More information

THE MARTIAL PROFESSIONS

THE MARTIAL PROFESSIONS THE MARTIAL PROFESSIONS Knowledge Name Build word KNOWLEDGE SKILLS Knowledge Description Duration Prerequisites Bladed Weaponry 3 This skill allows a person to use any bladed weapon including small weapons,

More information

STR DEX CON INT WIS CHA. Antonius (An Tung)

STR DEX CON INT WIS CHA. Antonius (An Tung) Antonius (An Tung) Male human (Tian-Shu) champion of irori 9/monk (monk of the sacred mountain) 5/paladin 2/Champion 10 - CL16 - CR 20 Lawful Good Humanoid (Human); Deity: Irori; Age: 18; Height: 5' 4";

More information

Siege of Serpents Tier 5-6. A2 Menagerie Run Amok!

Siege of Serpents Tier 5-6. A2 Menagerie Run Amok! A2 Menagerie Run Amok! WOOLLY RHINOCEROS CR 6 N Large animal Init +0; Senses scent; Perception +15 AC 19, touch 9, flat-footed 19 (+10 natural, 1 size) hp 76 (8d8+40) Fort +13, Ref +6, Will +3 Melee gore

More information

14,000 23,000 BACKGROUND EXPERIENCE NEXT LEVEL. Neutral Good. Tan RACE SIZE GENDER AGE HEIGHT WEIGHT SKIN EYES HAIR PROFICIENCY BONUS SKILL NAME

14,000 23,000 BACKGROUND EXPERIENCE NEXT LEVEL. Neutral Good. Tan RACE SIZE GENDER AGE HEIGHT WEIGHT SKIN EYES HAIR PROFICIENCY BONUS SKILL NAME Brother Osho RACTER 6 6 Human Medium Male 0 5'5" 40 lb LEVEL ENGTH TERITY CON CONSTITUTION ELLIGENCE DOM HP HIT POS 4 0 0 RISMA SCORE ACROBATICS = 0 3 0 ARCANA = 4 3 4 INSIGHT = 7 INVESTIGATION = 3 0 4

More information

PDF compiled, edited and designed to resemble the official Player s Handbook by Ners

PDF compiled, edited and designed to resemble the official Player s Handbook by Ners PDF compiled, edited and designed to resemble the official Player s Handbook by Ners 1 Pugilist Arrows rain down around her as she runs towards the hobgoblins. Desperate to close the distance, the half-orc

More information

Sample file. fang, fist, and song

Sample file. fang, fist, and song Table 4 Classes, Their Affiliations, and Conflicts Between Classes Ascending the Ranks According to surviving tomes of the Ancients, druids and monks were organized in rigid hierarchies, and there could

More information

SKIN WEIGHT ARMOR CLASS. Other. ARMOR Hide armor ARMOR. proficient, Don: 5min, Doff: 1min. SHIELD Shield OTHER. LANGUAGES Common Elvish Druidic Sylvan

SKIN WEIGHT ARMOR CLASS. Other. ARMOR Hide armor ARMOR. proficient, Don: 5min, Doff: 1min. SHIELD Shield OTHER. LANGUAGES Common Elvish Druidic Sylvan Gardener Wiki Wiki Haunted One 2,000 CHARACTER NAME BACKGROUND EXPERIENCE NEXT LEVEL Druid 7 Moon Neutral Good 7 Wood Elf LEVEL RACE 1 +2 STRENGTH 12 ABILITIES +2 +2 SAVING THROWS Athletics 0 lb Carried

More information

by Skip Williams

by Skip Williams Need Some Help With Your Game? IN THE U.S. Sage Advice, DRAGON Magazine 1801 Lind Avenue S.W. Renton, WA 98055 IN EUROPE Sage Advice, DRAGON Magazine Wizards of the Coast, Belgium P.B. 2031, 2600 Berchem,

More information

Attack Summary Table Effect Power Save Fail Fail by 5 Fail by 10 Blast Toughness -1 Life -2 Life + Stun DC10

Attack Summary Table Effect Power Save Fail Fail by 5 Fail by 10 Blast Toughness -1 Life -2 Life + Stun DC10 Attack Summary Table Effect Power Save Fail Fail by 5 Fail by 10 Blast Toughness -1 Life -2 Life + Stun DC10 Dazzle Reflex DC 10 Notice DC 15 Notice DC 20 Notice Drain Fortitude -5 power points -10 power

More information

BATTLE MEDITATION FORCE POWER TREE FORCE ABILITY BATTLE MEDITATION BASIC POWER RANGE CONTROL MAGNITUDE STRENGTH RANGE MAGNITUDE RANGE DURATION

BATTLE MEDITATION FORCE POWER TREE FORCE ABILITY BATTLE MEDITATION BASIC POWER RANGE CONTROL MAGNITUDE STRENGTH RANGE MAGNITUDE RANGE DURATION Prerequisites: Force Rating 2 + BATTLE MEDITATION BATTLE MEDITATION BASIC POWER The Force user directs allies in battle, making them more effective as a coordinated unit. The user may spend to add one

More information

Taldor DEITY/RELIGION. Abadar CONDITIONS FORTITUDE SAVE. Notes: REFLEX SAVE. Notes: WILL SAVE Notes:

Taldor DEITY/RELIGION. Abadar CONDITIONS FORTITUDE SAVE. Notes: REFLEX SAVE. Notes: WILL SAVE Notes: H a n d e d H a n d e d H a n d e d H a n d e d Handed Handed Handed Handed 7 Handed 5 CHARTER RECORD SHEET Don Vicente Maria Sanz de la Vina y Moreno Scott David Gray Abadar Taldor CHARTER AME PLAYER

More information

(filler page to properly pair the other pages for online viewing, doesn't exist in printed version, front cover is to the right)

(filler page to properly pair the other pages for online viewing, doesn't exist in printed version, front cover is to the right) (filler page to properly pair the other pages for online viewing, doesn't exist in printed version, front cover is to the right) Combat Modifiers Attack Roll Modifiers Attacker is... Melee Range Dazzled

More information

THE BARBARIAN PLAYTEST: TAKE A WALK ON THE WILD SIDE... A D&D INSIDER EXCLUSIVE!

THE BARBARIAN PLAYTEST: TAKE A WALK ON THE WILD SIDE... A D&D INSIDER EXCLUSIVE! TAKE A WALK ON THE WILD SIDE... PLAYTEST: THE BARBARIAN A D&D INSIDER EXCLUSIVE! Enjoy this free playtest version of the barbarian, a new class scheduled to appear in the Player s Handbook 2 in 2009. This

More information

Ship to Ship Combat (fast start rules) Optional Rules for Dungeons and Dragons 3.5

Ship to Ship Combat (fast start rules) Optional Rules for Dungeons and Dragons 3.5 Introduction Ship to Ship Combat (fast start rules) Optional Rules for Dungeons and Dragons 3.5 This is a paired down version of my full ship to ship combat rules. The main difference is that we are not

More information

Customized Magical Weapons, Armor, and Shields

Customized Magical Weapons, Armor, and Shields Customized Magical Weapons, Armor, and Shields While we present a fairly robust collection of magic items, you can never have too many implements for driving your enemies before you. To this end, the system

More information

Martial Power 2 ROLEPLAYING GAME SUPPLEMENT. Richard Baker

Martial Power 2 ROLEPLAYING GAME SUPPLEMENT. Richard Baker Martialal Power 2 Options for Fighters, Rangers, Rogues, and Warlords ROLEPLAYING GAME SUPPLEMENT Richard Baker Martial Power 2 ROLEPLAYING GAME SUPPLEMENT Richard Baker CREDITS Design Richard Baker (lead),

More information

THE COURTIER. Proficiency. Level

THE COURTIER. Proficiency. Level Courtier With tensions rising on both sides, the human delegation about to storm out of negotiations with the conclave of woodland elves, all hope for diplomacy seemed lost until the witty half-elven courtier

More information

Fighting and Magic Skills

Fighting and Magic Skills Fighting and Magic Skills Fighting Skills: The Standard XP cost progression is 2,3,5,8,13,13,13 etc Pistol (standard XP cost)-the Player owns and is familiar with pistols. At the basic level, the player

More information

PATHFINDER SOCIETY SPECIAL 6-00: LEGACY OF THE STONELORDS SUBTIER 5-6: CREATURE STAT BLOCKS

PATHFINDER SOCIETY SPECIAL 6-00: LEGACY OF THE STONELORDS SUBTIER 5-6: CREATURE STAT BLOCKS PATHFINDER SOCIETY SPECIAL 6-00: LEGACY OF THE STONELORDS SUBTIER 5-6: CREATURE STAT BLOCKS ACT 2: AN UNFRIENDLY WELCOME - WAVES 1 AND WAVE 2 DUERGAR CLERIC CR 3 Duergar cleric of Droskar 4 LE Medium humanoid

More information

MONSTERS OF THE SCARRED LANDS VOLUME 3. SEA MONSTERS. Alain Giorla

MONSTERS OF THE SCARRED LANDS VOLUME 3. SEA MONSTERS. Alain Giorla MONSTERS OF THE SCARRED LANDS VOLUME 3. SEA MONSTERS Alain Giorla Disclaimer This document provides game statistics for monsters for the Dungeons & Dragons 5th Edition roleplaying game and the Scarred

More information

GURPS : COMBAT. Maneuvers

GURPS : COMBAT. Maneuvers GURPS : COMBAT Turn Sequence Combatant with highest Basic Speed goes first, then the one with the next-highest Basic Speed and so on. If tied, the one with the highest DX goes first. If still tied, roll.

More information

Written by Chris A. Field, based on an idea by John Picot. Additional Writing and Concepts by John Picot

Written by Chris A. Field, based on an idea by John Picot. Additional Writing and Concepts by John Picot 2 The Combatant Written by Chris A. Field, based on an idea by John Picot Additional Writing and Concepts by John Picot Artwork by John Picot Page Background By Black Hand Source All images are copyright

More information

Barbarian (Level 1) AMIRI

Barbarian (Level 1) AMIRI Barbarian (Level 1) AMIRI Human Barbarian 1 Medium humanoid (human) CN Init +1; Senses Perception +5 AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex) hp 15 (1d12+3) Fort +4, Ref +1, Will +1 Speed 40

More information