WHO WE ARE TWO BACK RUN/PLAY-ACTION TEAM THAT WILL KEEP CONSTANT PRESSURE ON THE DEFENSE & DEFENSIVE COACHES BY:

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1 AUBURN FOOBALL

2 FA, PHYIAL, RLNL GOAL: #1 Offense in the ountry PHILOOPHY HO AR O BAK RUN/PLAY-AION A HA ILL KP ONAN PRUR ON H DFN & DFNIV OAH BY: RUNNING OUR OFFN A A -INU PA H NIR GA (Physically and entally earing hem Down) BALAND AAK (ake hat the Defense Gives Us) HAVING IDIRION IN H RUN AND PA GA RH H FILD VRIALLY AND HORIZONALLY HRO H BOOK A H (pecials/unusual Formations, Fire Alarms and ildcats) PRN H OPION HR DIFFRN AY (Zone Read, peed Option, Power Read Option) IDNIY ILL HAV A PHYIAL, HARD DG A VRY POIION HAV GRA DIIPLIN & GRA XUION (NO UNDIIPLIND Penalties) HAV GRA BALL URIY (GOAL: #1 in the ountry)

3 ake Pride, xceed expectations Be on ime, No misses tolerated, Act your age it in 1 st Rows, get to know professor, Personally Goal:.0 Offensive GPA Prepare your body Be on time, No miss tolerated rain your body, take care of your body If sick, call position coach, all Ryan Russell Prepare for Greatness Discipline Little things lead to Greatness ffort Hold nothing back and push yourself daily. Attitude You, Only You, ontrol this. Unleash your preparation on the opponent Have great Discipline (execution) Have Great Ball ecurity Physically & entally wear down your opponent Be Unselfish ALAY ALAY Put the A before yourself. hat can I do in order to NO let down the guy next to me.

4 AUBURN FOOBALL

5 ignaler Board ignaler 1 Play aller ignaler 1: Live: Formation/otion, Direction & Play (Red/Black, Green/Brown, Orange/Purple, ) Look to signaler 1 ignaler : Live: Formation/otion, & Play (DROPBAK, QUIK, PRIN, RN) (hite/blue) Look to signaler (Only olors) Board: op Left Box ill give you olor/direction 1. Formation (plus motion/shifts) (tells you your alignment) [x: wins Right]. Direction (ells you direction & what type of play (naked, reverse, etc). [x: Red]. Play (ells you your assignment) [x: Packer] [x: wins Rt Zip Red Packer] **empo signal change will ALAY precede formation call. e will have primary empo s and our normal empo is understood and will not be signaled. 1. Normal Running our offense at a fast two minute pace. rying to snap the ball within 5 seconds of the ball being blown into play (or the Umpire leaving the ball). - Freeze: ithin normal tempo, we can Freeze call, which means we call cadence at normal pace, but we do not snap the ball. heck if no jump. - heck/alert : e may or may not call a play or formation, but once set, Look back to the sidelines quickly before snapping to see if the play should be changed. No cadence given before Look. **Note: e do not consider these empo changers.. Fire Alarms A change up tempo. e will quick huddle, center yards from the ball, and once the play is called, bust out of the huddle and run the play fast (1 st ound Go ).. ilk his is a slow down tempo (often used in minute to ice the game). he formation is sent in, but the play is signaled at 15 seconds. QB snaps the ball at seconds.

6 olor olor Number, Number [x: Red, Red, GO!] [x: 9, 9, GO!] *Only exception, is we may rarely go on first sound (i.e. Fire Alarm) [x: GO!] QB = ill call out the formation while using a hand to motion formation strength (R/L). (ex: wins Right, wins Right ) QB = ill call out play if Run, Reverse, Naked or creen (to O-line). (ex: Red Packer, Red Packer ) ( 8 Rogers, 8 Rogers ) QB = ill call out the direction of the protection if it s a Pass (to O-line). (ex: Red Dallas, Red Dallas ) ( 8 Romo, 8 Romo ) All kill (RB,R,,QB) = Look to the sidelines for formation, and play. hould NO rely on the QB in order to know the play. Key Operational odes & ags: HI / RD / 8 BLU / BLAK / 91 GRN / BRON ORANG / PURPL ILVR Right is playside Left is playside Naked Reverse QB Run IGNALR 1 IGNALR RD/BLAK R/L HI/BLU R/L GRN/BRON - NAKD ORANG/PURPL RVR ILVR QB RUN HK or asy (Audible) Used by QB to begin changing a play. HUDDL Fire Alarm, Quick Huddle ILK low down Pace ( inute) ALR Used to alert possible series coming GOO QB neak, Fast as Possible

7 Power G RODGR PAKR Pulling horn on train Hammer Down ounter OL INDY LUK over Face Lasso Buck weep AL AHAK Inside Zone ALANA FALON w/ hand in front of body Buck Antlers alons on Falcon A-own Down plit Zone plit Zone Read (AL) BAK (AL) lip Back lap Falling Down Zone Arc (AL) Dash Dashing Lights Outside Zone OAKLAND RAIDR Patch over eye Large O over head peed Option AIN N ORLAN BR Praying Halo over head Draw LION DROI peed weep LR PIBURGH Pistons working ying a ie Baseball ignals lide ignal, iping Pants moke Draw DNVR BRONO moking a igarette kiing otion Unbalanced Power RODGR BIG 1/1 GRN BAY Packer w/ Big ignal

8 Post orner - XA Hook em Horns Longhorns out of head Bang / Rail - IGR Point to AU on hest Grabbing whiskers Verticals - FLORIDA Gator homp NAA DIG - ARKANA Holding a Little Rock Upside down Diamond Boundary Flood - ARKANA 5 ARKANA 9 Arkansas w/ 5 fingers Arkansas + lapping thigh Field Flood - ARK LAR Arkansas + clearing out of the way url / Flat - OKLAHOA LAR Hook em Horns Down Bang 8 / Out - KANA Dribbling Basketball Inside Zone Boot - Xerox OPY X with arms aking copy with hands Bubble Vertical - atador Bull Fighting Power Pass LOBARDI Discount Double heck Power Read Pass - teeler P teeler w/ P signal

9 Back houlder Drive mash 989 Vertical Dig Option oncept ichigan Under /9 ali 6/6 Dakota 0/90 issouri 9/99 Outside 9 AUBURN Option Y/iddle/ Bait Dig Under Hang 10 urfing One hand on wheel Hand spinning steering wheel Double smash to head tretching arms to the outside - aking a w/ Hands ither Or O w/ Hands hivering Hand going under

10 lants Follow/Out Bubble/lant Y-tick print mash print nag Q + 7 /9 ammie 0 Oscar 5 hark 50 Yogi 7 Royal 1 ub 0 RZ izz RZ winging a Bat (osa) Hand ignal for lant Holding the Oscar hrown out of Game Fin above head Rubbing Belly word out of a heath Hand like a Bear law izz + RZ ignal quirrel 7 Brave omahawk hop omebacks Yankee Pin tripes on Pants

11 Back creen AGI ORLANDO Pulling out of hat Ninja moke Double creen (wing/unnel) JAZZ ALON Playing axophone wing motion w/arms LIP RN LI BOON hooting Jump hot PO (OFF GAP) PUR PO pots on body BUBBL (OFF Zone) BUBBL Built Into Run oncepts (R) creen AVRIK DIRK ix hooters by side rack creen INDIANA PAR Hitting Forearm on Hand unnel creen HUNDR DURAN overing ars Y-Delay creen ONY PLAY ONY w/ Hands print creen hrowback ONY PLAY ONY w/ Hands

12 heck/alert heck idelines ( ) ( ) w/ Hands (Binoculars) Formation Direction Red Blue hite / 8 Black / 91 Forearms Fists in front humbs Up / humbs Down agged Naked Green Brown pending oney! Rubbing Hands on hest agged Reverse Orange Purple Biting Fist Drinking OJ Freeze Play France (ountries) Hairy Armpit having Quick Huddle Fire Alarm - Huddle ignal oney Plays oney oney sign with hands + # Designated R clears for Play Double-move off agged Route top the lock lear - One Hand Fingers Pointing to yes cramble (PH) Patting the Head lock - pike Ball Quick Kick New York - tatue of Liberty QB Run ilver - Pointing at QB Ring Finger

13 wap witch Flip Flop queeze Bunch tack hift wapping RB s protection align Used in formations #1 & # flip in formation on each side & 9 Flip in formation R tightened splits R tighten splits or more R s stacked Pre-nap hifting Formation - Hands wapping back & forth witching fingers in front Flipping a oin Arm falling on the other queezing a wet towel - Bunching Hands tack of Books (Hands 6 inches apart) - hifting hands back & forth

14 6 an Dropback 6 an Play Action LID (NO) OBOY DALLA - AGL PHILLY - INNOA VIKING - PRIN OU AN DIGO HARGR - R PA INDIAN HIF HIF (OLO) - INID ZON BOO Quick Protection XROX (OPY) QUINY AGGRIV JUP 6-AN JUP

15 Zip Inside formation Zipping Zipper Zip Outside formation Zipping Zipper Zip Outside back inside Zipping Zipper Zin Zac Utah Lightning Zout peed heel otion Outside in otion Across Formation High Orbit otion Fly motion in front of QB Inside back Outside Fly motion in front of QB High otion into backfield otion out of the backfield Zorro in front of body Hands working across body U w/hand Lightning Bolt By ide Umpire Out signal Running in Place Big ircle with One Arm Illegal otion signal Pistol alignment Buzz having Head to play alignment hift Formation Play pecific wo Hands from One ide to the Other or Right hand gear shift

16 plit wins (ady) adillac (0 personnel) rips Guns Up Peace ign on wo Hands s ith Hands above Head hree Fingers OK with wo Hands pread Opens Hands (5) witch mpty Quads rey Deuce (Deuce Over) Ace (Ace Over) Pro (Pro Over) ildcat Rebel witch w/ Hands mptying Glass with wo Hands ouching houlder hree Fingers OK Facing Down Hook em Horns with wo Hands (+One Hand over head) Fist Up High Flex (+One Hand over head) law High Gun by ide Front of Body

17 Field Blitz Boundary Blitz am Pop Palm Up with Finger over it pinning Down Palm Down with Finger under it pinning Up Flex Up ill Pop Flex Down Lightning Lightning Gut ross xaggerated Arms ross orner at Hand in front of Face House Both Fingers pinning Down

18 0 HIH LAN Flat Hand Gun w/ Hand Fist down by side w/ Fingers 7 BAK HOULDR ORNR ROU Hang 10 ouch Hip (like 7 # system) 9 9 BALL - mall Gator homp ap high DBL ove Drinking - urn humb Up

19 VN = Inside 0 hand on top head touch nose hand on throat 6 hand on belt buckle 8 hand on crotch ODD = Outside 1 - # 1 with finger Hand touch shoulder 5 - # 5 with hand 7 touch hip 9 arm down leg

20 AUBURN FOOBALL

21 BAK BOX ARNING RAK PAYDIR FRON BOX NUBR HAH Below Above Inside (-) Outside (+) 5 1/ Yards 0 Yards 1 1/ Yards 11 Yards 9 7

22 Alignments for R - Base wins Alignment; Heels ½ yards, crotch straddle inside leg of Right ackle L - Base wins Alignment; Heels ½ yards, crotch straddle inside leg of Left ackle L R Alignments for B Gap - 6 ½ yards in the B gap. rotch traddle outside leg of Guard e can also buzz from this alignment. peed - 6 yards from tackle, yards deep p 6 1 Pistol - 7 yards directly behind ball; also used when Buzz otion, and when QB goes under center teeler (B Gap) Heels on oe s of QB P B

23 IN R 9 5 PLI R 9 5 RIP R 9 5 PRAD R 9 5

24 rey R PY R 9 5 Quads R 9 5

25 PRO R 9 5 PRO R OVR 9 5 A R 9 5 A R OVR 9 5

26 RBL R OVR 5 9 RBL R 5 9 ILDA R 5 w 9 Q HAVY R 5 9 G

27 IH rt 9 5 ady rt

28 otions for 9 5 Zip Zip Zip otions for 9 5 Lighting Utah Zac Zin Zout otions for 9 5 heel peed 9 5 otion Buzz

29 Utah otion Backs tacked Yds 8 Yds Utah otion Backs plit Yds 8 Yds Utah

30 DFNIV IDNIFIAION AUBURN FOOBALL

31 RNGH

32 - box F N F N ven, - box F ven, - box N F 0, - box B N F 0, - box N N Zero & two tech s F N

33 BLIZ ONP: ingle Blitzer Linebacker or econdary F N -A Pop is a 5-man pressure to help provide run fits and create more isolated edges for offensive line. -an pressure to a Bear Front. -an Pop and drop an nd to change structure of Protection and keep numbers in coverage -he afeties always are your first key. Lower depths and wider leverages (ie: a rotated afety stacked behind a LB, or widened behind a orner) -loser depths and walked-up LBs -ome front adjustments (ven s, Under vs Balanced Front) 1 - Roll to man-free behind any LB RF - Roll to -Deep, -Underneath behind LB RB - Roll to -Deep, -Underneath behind LB KB - Kick to -Deep, -Underneath behind orner at RF Zone Blitz to -Deep, - Underneath with dropping D

34 A POP Roll Field ILL POP Roll Boundary F F N N ORNR POP (A) F POP Roll Boundary Kick Boundary F F N N IK POP to Bear over 1 (ven ) F N A POP Roll Field (Zone Blitz over ) F N B ODD POP Field (Odd Pop to ven) N F

35 BLIZ ONP: Any wo Blitzers in consecutive gaps from the Field F N -Field Blitz is a 5-man zone pressure to bring blitzers from the same side to attack protection; DL dropper completes coverage -an pressure 6 and play an-free, if assumed that protection will swallow RB -Usually a pill blitzer, and a ontain Rusher -he afeties always are your first key. Lower depths and wider leverages (ie: a rotated afety stacked behind a LB, or out of coverage position in an attack position) -alked up Outside LBs, idened LB -ome front adjustments (Under Front with a ight hade over enter) RF Zone Blitz to -Deep, - Underneath behind LB rap ilt Zone Blitz ilt to -Deep, -Underneath behind trong blitzer; orner has rap technique 1 - Roll to man-free behind LB; NO Dropper, extra rusher if pressure swallows RB

36 FILD ZON Roll Field (any two blitzers off same dge) FILD ZON xchange Field (any two blitzers Inside same edge) F F N N F AN 1 (man) F ZON tinger Field () F N F N F ZON tinger ilt rap () F ZON wap Roll Field (pill and ontain Blitzers xchange) N F F N ODD F ZON Field () F ODD F AN 1 (AN) () F B N B N

37 BLIZ ONP: Any wo Blitzers in consecutive gaps from the Boundary F N -Boundary Blitz is a 5-man zone pressure to bring blitzers from the same side to attack protection; DL dropper completes coverage; usually brings a secondary player RB Zone Blitz to -Deep, - Underneath KB Zone Blitz Kick to -Deep, - Underneath behind orner -he afeties always are your first key. Lower depths and wider leverages (ie: a afety widened behind a orner) -alked up Outside LBs, ight LB -ome front adjustments (ight hade to Boundary) 1 - Roll to man-free; Dropping D has man responsibility

38 BDRY ZON Roll BDRY F N BDRY ZON (XHANG)- Roll BDRY (any two blitzers Inside same edge) F N BDRY AN- 1 (man) (any two blitzers off same dge) F N BDRY ZON wap Roll BDRY F N BDRY ZON wap Kick Boundary F N ODD BDRY AN 1 (B) F ODD BDRY ZON F Kick Boundary (B) B N B N

39 BLIZ ONP: Any wo Blitzers from opposite sides F N -Blitz is a term to define a group of pressures, that can be zone or man, to bring blitzers from opposite sides to attack protection -DL dropper can complete coverage -he afeties always are your first key. Lower depths and wider leverages (ie: a rotated afety stacked behind a LB, or widened behind a orner) -alked up Outside LBs, ight -ome front adjustments (ven 1s or ven s) RB Zone Blitz to -Deep, - Underneath where Boundary safety drops into hole 0 - an-to-man; no safety support (ILL out-number protection) 1 - Roll to man-free; Dropping D has man responsibility

40 AO Double A Roll Robber (any two blitzers through A-gaps) BULL Double B (any two blitzers through B-gaps) F F RO Internal blitz Roll Robber (any two blitzers exchanging consecutive gaps) LIGHNING Double dge (any two blitzers; one off of each edge) F F N ODD RO Roll Robber ODD LIGHNING /(Zero) F F B N B N

41 HOU over 0 Blitz (any HR blitzers) GU Roll (GU + F or ) F F N GA over 0 (how house, DL punch out) ODD GA over 0 (how house, DL punch out) F F N B N

42 OVRAG ONP: One - on - One man coverage on all receivers with no free safety help deep. A OFO coverage. F N - Zero coverage is an aggressive defense forcing the action to create big plays for the defense. - Pressures the offense to making quicker decisions than they want. - Defensive backs are responsible for their man and have no safety or linebacker help. 1 on 1. trength of the coverage is the ability to pressure the QB with more defenders than can be accounted for by the protection and still have every eligible receiver covered. - he safeties always are your first key. hey will cheat down over the slots typically 7 yards off and inside leverage. ould also roll down and blitz. - B s play hard inside leverage loose man,(catch technique), about 5-7 yds. Keeping everything in front of them with no deep help. - One LB will cover the RB and the other two will pressure the QB. eakness of the coverage is no free safety help deep and no inside help from the linebackers. ismatches can be found with RB s on LB s or R s on afeties. usceptible to giving up big plays and one missed tackle can mean a D.

43 F N Zero utter: ame concept as base zero coverage except the LB s will cut the crossing routes in the box instead of blitzing. LB s will RIO the RB to determine who covers him. Also could allow the secondary to play more head-up leverage on receivers, but still likely to shade inside.

44 (an Free) OVRAG ONP: One - on - One man coverage on all receivers with free safety help deep. A ingle high, or OF, coverage. F N N - he Purpose of man free is to be able to account for all eligible receivers, have deep F help and pressure with 5 or 6. DB s can play press or loose man. - DB s are responsible for their man 1 on 1, but do have F help in the deep middle. F help allows defensive backs to press and get hands on Rs. - F plays as deep help to the entire field (like a center fielder), reading QB s eyes. trength of the coverage is playing man on all backs and receivers with the ability still have a Free afety deep. he defense can also still blitz and pressure with 5 or 6. ith F help defensive backs can press and get their hands on receivers quick. - he safeties always are your first key. here will be one deep F, yds deep and the will cheat down outside leverage over # receiver to field probably 5 7 yds off. ould roll from high. - B s will be locked into the R s. If press will get a good jam on release, can play loose too. - One LB is responsible for the back. If the back protects, look for him to pressure as well. eakness of the coverage is RBs are matched up on linebackers and the slot Rs usually have a mismatch against a LB, safety or a nickelback.

45 F F N N N N 1 utter: ame concept as man free coverage except the LB s will cut the crossing routes in the box instead of blitzing. LB s responsible for RB. 1 Robber: an coverage on all receivers with a Free afety in the deep middle of the field. And a safety or LB robbing down into the box robbing crossers. Often the robbing safety will shade to the field.

46 OVRAG ONP: A deep, 5 under zone coverage designed for passing situations. Used to stop quick game and intermediate routes while still having two deep ½ safeties to limit big plays. A two-high, OFO coverage. F N - Pass defense coverage designed to limit underneath routes while protecting against the big play with deep safeties. - afeties are responsible for deep ½ fields. - B s cover the flat outside-in and look to re-route the receivers release to assist the safety. - OLB s drop 1 yds deep at 5 angle hook to curl trying to wall # R. LB drops middle of field dig window at 1 yds deep. trength of the coverage is it defends the underneath zones, shrinking the windows to throw through and allows the defenders to disrupt the offense s timing by re routing the receivers. All this while still having deep safeties over the top. A true 7 man pass coverage defense (5 under, deep) - he safeties always are your first key. ill be at least 1 yds deep cheating yds outside hash in order to get over the top of # 1 and drive on #. - B s leveraged head-up to outside shoulder pad. General alignment 5 yds off but could vary some. - OLB s apex between tackle and inside R looking to play run and still get hands on release. - LB can be deeper in the box preparing to drop. eakness of the coverage is the deep middle and deep outside holes (15-0 yds) if the receivers get a free, fast, vertical release. an put a safety in a (R) on 1 () situation. Also weak against the run game and susceptible to draws & QB runs.

47 F F N N ike: over with the LB dropping deep middle towards the field. Allows safeties to get wider to take away the outside hole window. B s can play inside more aggressively and can get a longer re-route (jam) on the outside receivers in order to help the safeties. LB usually doesn t wall #. rap: over with the B s playing hard inside leverage to play the run or jump quick game. afeties are wider due to the trap technique by the B. LB & LB must wall # receivers and the LB will run with any vertical push by #. N F F N rap ilt: A two high field blitz coverage. rapping to the field and leaving a big hole down the field hash. Risky and leaves big holes in the middle of the field but does a solid job trapping the short hot throws. 1: an to man on the outside receiver to the field with the rest of the defense playing a cover concept starting from the # receiver inside.

48 OVRAG ONP: A deep zone coverage designed to add an extra box or alley player to support the run while guarding against the big play with the deep thirds of the field occupied. his is a single high, OF coverage. F N - he F is responsible for the deep middle 1/ of the field. is run support & field flat coverage. - B s are responsible for deep outside 1/ of the field from the mid point of hash & # s to sideline. - he LB and the will be responsible for the weak and strong flats, inside out, after re-routing any vertical release by #. - LB and LB drop middle dig windows 10-1 yds deep. he strengths of the coverage are that the deep zones are covered limiting the big play in the passing game and the defense can get to an 8 man front to have an extra hat versus the run game. - he safeties always are your first key. Look for a single high safety and a cheated down over # R. an also roll from high pre-snap look. - B s are between about 8 yds deep splitting their 1/ of the field. an be head up, shaded inside or outside leverage based on R split. - Flat defenders will play close to head up of # receiver to be able to re-route and work to flats. eakness of the coverage is there are a lot of big windows to throw through in the middle seams between the B s and the deep safety. Quick game is good and there are larger windows for the short / intermediate passing game.

49 F F N N Roll Field: ame as over except a two-high look pre-snap and the rolls down outside leverage of # replacing the LB who either blitzed or is in the box. Field safety cheating down & over the LB tips the coverge. Roll Bdry: ame concept as over but allows the LB to either blitz or play in the box and the F rolls down to defend the weak flat. Disguised as a two-high look pre-snap, but safeties can give it away early. F F N N Robber: ame as over except the box LB s bump weak and the rolls down inside the box to rob the run or underneath routes. he LB plays head up or outside #. ypically disguised as a two high look pre-snap. Kick Bdry: imilar to over roll weak except the orner blitzes and the LB replaces the flat with the safeties kicking towards the boundary to cover the deep 1/'s. F F N N loud Bdry: Pre-snap two-high look that allows the defense to play base cover principles and cloud the boundary. However, there are only 7 defenders available in run support instead of 8 & the LB is outside the box. loud Field: Pre-nap two-high look that allows the defense to play base cover principles and cloud the field. However, there are only 7 defenders available in run support instead of 8 & the LB is outside the box.

50 OVRAG ONP: A four deep zone coverage designed to cover the deep part of the field while have quick run support provided by the safeties while still keeping 7 defenders in or near the box. F N - afeties are run read / pass drop players. hey read the onside O to OG to the backfield for run/ pass. Fill alley vs run. Read # to # 1 vs. pass. iddle ¼ responsibility. - B s read backfield to # to # 1 receiver. Outside ¼ responsibility. - OLB s re-route vertical release of # before defending flats inside - out. he strengths of the coverage are deep to take away the deep ball while still maintaining adequate run support. OFO, but the safeties are in position to drive on in breaking routes such as digs and curls. - he safeties always are your first key. hey are flat footed at 10 yds near or on the hash (split between OL & # 1 R). - B s are 7 yards off, shaded outside shoulder leverage of # 1looking in the backfield. - OLB shade inside # looking in the backfield. afeties are susceptible to biting on play action and getting beat over the top. LB s are also playing in space on receivers trying to play both run and pass. Underneath intermediate windows can be exploited. lear out concepts and over routes are effective too.

51 F N F N race: over concept with the F reading the release of #. He buys any vertical release or route past 7 yards. If not, turns to double the to the boundary from the inside. Predominately versus a by 1 set. Invert: A way to show cover shell and bump the LB s towards the field and still roll a F down weak. Becomes over principles to the boundary, but the field safety stays on the hash. F N F N an: imilar goal as over except the B s play hard press man on the outside and the safeties can play tighter and more aggressive in the run game. till have zone cutters underneath and ¼ safeties vs pass. 1: an to man on the # 1 receiver to the field and cover principles starting on the # receiver over.

52 OVRAG ONP: A hybrid zone coverage between over and over. over to the boundary allowing a defense to double the and have boundary run support from the B while keeping the LB in the box. Playing over concept to the field to eliminate deep route and allow for run support in the alley. F N - he is responsible for deep ¼ & running the alley for run support. Boundary safety has deep ½. - Boundary B plays cover technique and the field B plays ¼. - LB to field play inside shoulder on # receiver and re-route vertical release before defending flats. LB & LB has v. hook to curl drop. Allows a defense to double a teams into the boundary and still let the play run / pass read. Also allows the defense to keep 6 to 6 ½ in the box for the run. - he safeties always are your first key. he field safety is near the hash inside shoulder of #. Boundary F is yds outside hash and 1 yds deep. - Boundary B will be tighter than field B. - LB is in the box and the LB is near head up on # to the field. Any two receivers released vertical to the boundary can put the F in a bind. he OFO allowing for Digs and beater routes. here also should only be six in the box for the run game to be successful. Play Action to the field is good too.

53 F N F N Inv: A way to show and play to the field and invert an extra defender (F) down to the weak flat. he boundary B plays hard inside to defend the deep ½. rap: ame concept as, but the boundary B will trap hard inside and the F will pay wider over the top of # 1. LB runs with any vertical by #.

54 OVRAG ONP: Prevent coverage. A hybrid between over and over - a deep, 5 under zone coverage typically used in long yardage or rd down passing situations. It s a form of prevent defense that tightens the underneath zone windows and has deep help on obvious passing downs. F R/D N N - An extra safety is brought in to defend against the deep zones just like cover. - he B and underneath LB s or nickel defenders are allowed to play cover rules aggressively. - An odd front defensive look w/ stacked backers. OLB s will Apex the box. trength of the coverage is the ability to play both the quick game and underneath windows and have the deep zones covered as well. Very few windows to throw into both short and deep. - he F and will be wider outside the hash than traditional cover and a robber safety will be in the deep middle 1/. - B s give a cover look, but be able to shade more head up to inside with wider safety help. - OLB s will apex as in cover and drop hook to curl if no draw action. LB has middle middle dig zone. eakness of the coverage are few against the pass. Outside slant window or small wholes in the middle dig windows between the LB s. Possible to squeeze in small windows yds on the sidelines or in the middle seem. Not strong against the run or draw.

55 OVRAG ONP: wo deep man under concept with all eligible receivers covered man to man and two deep safeties. F N N - F and have deep ½ responsibilities just like cover, but will work wider than cover. - B s and slot defenders defend the inside trying to force an outside release by the receivers to protect the middle of the field. - LB has the back man-to-man. trength of the coverage is all receivers are accounted for and it denies inside breaking routes making for tougher throws on the QB to the outside. It is good against quick game and tough to beat deep with deep help. Defenders can be aggressive underneath because they have deep help over the top. - he safeties always are your first key. hey will be wider outside the hash with the underneath coverage playing inside leverage. - B s and slot defenders will press and play inside leverage. ill be looking at receivers and not in the backfield. - LB will be head up over the RB in the box. Hard to defend QB draws and runs and possible mismatches in the slot and with the RB. Any receiver who wins inside can expose the middle of the field both short and deep. Intermediate out breaking routes are good.

56 PIAL PRODUR AUBURN FOOBALL

57 Hard-count Play to try and draw defense off-sides. Normal pre-snap procedure with one of our Freeze calls (ex: Red France, or Red pain ), and regular cadence. If defense jumps, enter has responsibility to snap the ball. If no one jumps, everyone will look to sideline and proceed regularly. QB hang in 1 second longer to be sure ball was not snapped. 9 5 ill give one of Freeze calls, proceed through cadence Black, Black...Go! If snapped, ALAY roll to RIGH NO: If Under enter, QB will take a knee : ill always line up to the RIGH of the Quarterback. Roll in front of Quarterback looking for anything off of edge : ill always line up to the LF of the Quarterback. tep up and take most dangerous free rusher on Quarterback #1 R on Right: 9 Route; looking for Homerun ball # R on Right: 8 yard Out Route; looking for outlet throw #1 R on Left: 8 Route; emphasis on getting across field # R on Left: limb Route to 1 yards; looking for outlet throw (Or ingle R) FRZ P: DO NO OV until QB gives hill call PG: DO NO OV until QB gives hill call : Responsible for determining if snap should be made. After snap, follow normal Freeze procedure. BG: DO NO OV until QB gives hill call B: DO NO OV until QB gives hill call

58 After successful use of the Freeze call, we will communicate on the sidelines a Go call, which will alert our throwback screen to the -back and the Offensive Line. Pre-snap procedure will operate the same. 9 5 ell Line Go all pre-snap. If snapped, Roll as normal to Right, top, and throw screen back to Left : ill swap and always line up to the LF of the Quarterback with a Go call. ait counts, give the line a Go call, and then get lateral looking for the ball. Hold your water. : ill swap and always line up to the RIGH of the Quarterback with a Go call. Roll in front of Quarterback looking for anything off of edge #1 R on Right: 9 Route; looking for Homerun ball # R on Right: 8 yard Out Route; looking for outlet throw #1 R on Left: Get your man across field, or clear out & block # R on Left: Get your man across field, or clear out & block FRZ GO P: ait for Go call and then release upfield to block screen PG: ait for Go call and then release upfield to block screen : Responsible for determining if snap should be made. After snap, follow normal freeze GO procedure BG: ait for Go call and then release upfield to block screen B: ait for Go call and then release upfield to block screen

59 Play all: wins Rt..Red France After France call is executed, and the defense stays onsides, the normal play-calling procedure starts over. xample: QB and kill = Look to the ideline for the Play. QB = ill call out the Play or protection (ex. Blue Rodgers, Blue Rodgers ) QB = After everyone is set, QB gives cadence Black, Black...Go! Play all: wins Rt. + Play (or) wins Rt. Alert Quarterback has two options: Run called play, or audible with a heck, or asy, asy call in a smooth, even voice xample: QB & kill = Once offense is set over ball, look to the ideline for signal to run the play, or check. **he go-ahead signal is given** QB = ill call normal cadence (ex. Black, Black...Go! ) and execute play called. (Note if no play called, QB will say formation & ALR - once set for a count, skill will look to L for call) **he play is checked to a different call** QB = ill call the checked play by inserting heck, or asy, asy call with audible (ex. heck, Black Packer, heck, Black Packer ) or if it s a pass, call heck, or asy, asy with given protection ( asy, asy hite agle, hite agle ). QB = After everyone is set, QB gives cadence Black, Black...Go! and executes the play Procedure of a Freeze or Alert call maintains the fast-paced tempo goals of our offense. ay operate faster than a Freeze check. Do not slow down.

60 th Down Play that, according to the defensive look, we can either attempt the conversion or punt the ball to the other team. e will line up in pread Rt Freeze. If defense does not jump, 5-man will shift in to the LO, and the -man and -man will shift into a wing position similar to FG protection. If the receivers are isolated, we will run a -route into the boundary. If covered, QB will one-step punt over safeties heads After Freeze, call shift. If receiver isolated, oach will give signal to throw -route to boundary. Give Big Apple call. If covered, oach will give signal to punt. Give NY NY call. Onestep and punt. pread split into boundary. If isolated, oach will give signal to run -route. If covered, oach will signal to punt. Release downfield and down punted ball, effectively serving as a Gunner : pread Right alignment. hift into a wing position, and protect edge ( Gap) tight off tackles hip. : pread Right alignment. hift into a wing position, and protect edge (if throwing -route :innesota protection; if punting: FG Protection protect D Gap). 5: pread Right alignment. hift into a position, and protect edge with RB (if throwing -route :innesota protection; if punting: FG Protection protect Gap). : pread split to field. If isolated, oach will give signal to throw. Run a 9 route. If covered, oach will signal to punt. Release downfield and down punted ball, effectively serving as a Gunner NY PUN P: if throwing -route, QB will give Big Apple call :innesota; if punting: FG Protection (B Gap). PG: if if throwing -route, QB will give Big Apple call :innesota; if punting: FG Protection (A Gap). : if throwing -route, QB will give Big Apple call :innesota; if punting: FG Protection (A Gaps). BG:if throwing -route, QB will give Big Apple call :innesota; if punting: FG Protection (A Gap). B: if throwing -route, QB will give Big Apple call :innesota; if punting: FG Protection (B Gap).

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62 Homerun 8 9 Go Beater 7 orner Dig Basic url 5 omeback 6 rossing lant 0 Hitch Back houlder Q 1 peed Out luggo Over Deep limb Bang Under Option

63 ID PO LUY/RIKY HOOK ANGL ING

64 BA NAKD RUL: o the side we are running the naked back to, we always have a receiver in the flats (1), a receiver climbing at 10 1 yards (), a Deep 0 yard comeback to the sidelines () and a backside home run post (). he way we get people in these spots may vary, but we will almost always have players at these different landmarks on the field he colors BRON and GRN indicate that we are running a naked off of the original play (ex: GRN PAKR = naked off of Packer action).. QB will reiterate the play fake direction to the O-Line too (ex: GRN PAKR.. going Red ). OFFNIV LIN **arry out your normal blocking assignments to the play that is called (ex: GRN PAKR, you would block Packer), BU do not go downfield or work up to the next level.. Vs over the 0 yard comeback will turn into a feel route. Find the soft spot in between the corner and the safety, about 17-0 yards and turn out on the sidelines. ake yourself available.

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66 (6 man Dropback) Dallas/owboy(All diagrams are white OBOY) QUINY is a term tagged to make the protection more aggressive. Goal is to get pass rushers hands down, so you may cut a defender in your gap. F N HO (Under G) F HO N (Over) F HO N F B N Louie all F HO N N Louie all F Jam all HO N

67 (6 man Play Action) PHILLY/AGL (All Diagrams are Black AGL) HO F N (Under G) F HO N Raleigh all vs. Zone Blitz (Over G) HO N F F HO B N Roger all F HO N N Roger all F Jam all HO N *an also Raleigh-LA

68 innesota/viking Gap Protections (All Diagrams are RD) Other innesota protection variations are below. F N Back = Gap Back = D Gap F Blocks D. Gap to outside (Hand in Dirt) Back will block inside out to D Gap N F Only one Back so ackle must be aware of xtra rusher outside N

69 Play-Action Gap Protection off olt OL sells olt with Gap Responsibility -Back is responsible for Backside B gap (Replace Guard) -Back: No Blitz Hard playfake across to protect (D Gap), to help O Blitz Abort the fake and attack blitzer to protect Vs. odd front On all back hip tap - & xchange Gaps F (Over G) HO N F (Under G) HO N F Alert Hip ap & witch Responsibilities HO B N HO B N F & witch Responsibilities F HO N

70 Also opy (All Diagrams are Black) Play-Action Inside Zone Boot ell Run Back will replace puller (Under) 1 all enter pulls for B Gap ackle Aggressive set tretch nd F N F (Over) all Backside Guard pulls for Gap N Playside Guard will pull for B Gap F F Possible Out Playside Fan all (Bandit On) B N F N N Possible Out Playside F N all

71 print out, Reach Protection. 1 Back Back will take the first threat outside the tackle playside Back Playside Back will take the first threat outside the tackle playside, backside back will clean up backside F N F N

72 N F print out omplement to Denver, (O-line) Quarter agle ecure your gap. Back Back will cut outside leg of D & Back will take outside threat. F N F F

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74 9 5 P: vs. ingle high work 7 Route Note: Like vs. Quarters : DROP: Big Progression: vs ov : throw 7-route to 9-man plit: op # s Vertical stem B and run 7 10 yds take steps to skinny post and break to the corner vs. v. stem inside, push vertical to 1 yds and break to corner Align: R innesota Protection P: PG: VIKING : Align: B Gap innesota Protection : 5: plit: - yd from hash Run inside post clearing through the nearside safeties # s BG: : plit: Above # s. Run HR post. B:

75 HO 9 5 P: ork hitch vs. FB DROP: Big Progression:. Hitch to the field versus Field Blitz. plit: plit difference between Hash & # s. Run Hitch. P: AGL (bdry) : : Align: R Run Rail route, stay on 5 yard highway and do not get squeezed to boundary. HO versus Boundary Blitz. Align: ight Philly Protection, Automatic Ricky/Lucy. PG: : 5: plit: Above # s Kansas HR Rules BG: : plit: Below # s. Kansas HR Rules, lean B and stay skinny. B:

76 9 5 P: Like to call when B is biting on the Route. DROP: Big Zone: Quick, pump the route, shuffle, and deliver the ball man. an: yes down the middle, Big, deliver the ball. plit: Above # s Run 9 route, expect the ball (no route adjust on scramble). P: VIKING : : plit: - Hash xpand release, Run Beater to the field, expect the ball vs. over (no route adjust on scramble). Align: B Gap innesota Protection. PG: : 6: plit: s. innesota Protection. BG: : plit: Bottom # s Run a route selling at the top to the DB, at the top swim/big arm and explode vertical on double move. B:

77 9 5 P: Like to call when B is biting on the Route. DROP: Big Zone: Quick, pump the route, shuffle, and deliver the ball 9 man. an: yes down the middle, Big, deliver the ball. plit: Bottom # s Run a route selling at the top to the DB, at the top swim/big arm and explode vertical on double move. P: VIKING : Align: L / R innesota Protection. PG: : Align: B Gap innesota Protection. : 5: plit: - Hash xpand release, Run Beater to the field, expect the ball vs. over (no route adjust on scramble). BG: : plit: Above # s Run 9 route, expect the ball (no route adjust on scramble). B:

78 9 5 DROP: houlder Roll to the Laser screen into the boundary then gather steps and throw to grass on the Post across the field. If the afety doesn t bite on the fake throw the ball deep outside to the an plit: 1 Below # s Fake Laser P: VIKING : Align: R innesota Protection PG: : Align: B Gap innesota Protection : 5: plit: - Hash (with flexibility to widen safety) Run Deep Post across the field. Push vertical and step on the safeties toes and the break across the field at a 5 angle and the QB will throw you to grass BG: : plit: Above # s Run 9 Route B:

79 9 5 DROP: houlder Roll to the Laser screen into the boundary then gather steps and throw to grass on the Post across the field. If the afety doesn t bite on the fake throw the ball deep outside to the an. plit: 1 Below # s. Fake Laser. P: VIKING : Align: - from hash, with flexibility to widen safety Run Deep over route across the field. Push vertical and step on the safeties toes and the break across the field at a 5 angle and the QB will throw you to grass. PG: : Align: B - Gap innesota Protection, first threat off s hip. : 6: plit: ight nd innesota Protection BG: : plit: Above # s Run 9 Route B:

80 9 5 DROP: houlder roll the slant, then quick and throw. VIKING : plit: Bottom # s Run yards to top of slant, take one jab step towards the slant, then explode vertically past the B. Avoid collision! Align: R Buck Protection, first threat off tackle s hip. P: PG: : Align: eahawk innesota Protection, first threat off an s hip. : 5: plit: - Hash (cheat flat defender in if you can). Run Protect Post at afety BG: : plit: Above # s Run yards to top of slant, take one jab step towards the slant, then explode vertically past the B. Avoid collision! B:

81 6 9 DROP: houlder roll the slant, then quick and throw. VIKING 6: plit: Above # s Run yards to top of slant, take one jab step towards the slant, then explode vertically past the B. Avoid collision! Align: On Ball innesota Protection, first threat off tackle s hip. P: PG: : Align: eahawk innesota Protection, first threat off an s hip. : : : plit: - Hash (cheat flat defender in if you can). Run Protect Post at safety. plit: Bottom # s Run yards to top of slant, take one jab step towards the slant, then explode vertically past the B. Avoid collision! BG: B:

82 HO 9 5 : DROP: Big. Back HO if weak Progression: 9 vs over work Bang 8 to the field plit: op # s v. release, stem inside, push vertical to 1 yds and give steps and head fake to corner then break inside to the post. Get the safety to flip his hips and you ve got him. Align: L Release into flat yards deep, read HO if weak P: PG: AGL : Align: ight Philly Protection fake reading inside-out picking up first threat. No blitz, run a pot yds in front of the ILL : 5: plit: - from hash Run a 1 route, 5yds BG: : plit: Above # s. Press Vertical, stem B and run Bang 10 yds break at 5 degree angle B:

83 9 5 DROP: Big. OFO = an to down. vs ingle High, throw 1 on 1 w/ 9 an on the Go route. AGL plit: On # s Run 9 route expect the ball vs. ingle High. P: : Align: R / L Philly Protection You are HO vs strong PG: : Align: B Gap Philly Protection - if no blitz run a PO at yards. : 5: : plit: On the Hash Run 1 yards stepping on the safeties toes the best you can and break skinny to the deep corner. ust attract safety! plit: above # s. Zin motion to yards from the 5 man. Be patient push vertical reading the 5 an once he breaks to the corner break skinny down the hash underneath him. BG: B:

84 9 HO 5 DROP: Big. Hit the 9-an down the near hash on the HR Post. Vs. over / work smash to field K.. plit: On # s Run HR 8 expect the ball P: : Align: R hief Protection PG: : Align: ight If no Blitz, down 1 Route in flats : : 5: plit: - from hash Bubble, HO off A or any strong; track and settle at bottom of numbers plit: Above # s Press Vertical at B, if B is loose or bailing run 1 yd curl If hard corner (like ov. ) or if B squats, run 9 route. opy Rules, vs Blitz Protect Bubble. BG: B:

85 1 yd 9 5 HO oken fake, copy sprint, pull up behind tackle, prepared to throw sneak wheel. Hot off A. OPY AX : : plit: 6 yards from tackle. Push vertical and across to capture eyes of safety and quickly cross his face. ake clearing out the B and F. Align: 5 ½ ake it look like you re blocking Oakland; as soon as flat defender freezes, release on a wheel route Align: 5 ½ oken fake INDY and replace the pulling guard or center. P: PG: : 5: plit: Above # s. Press Vertical at B, if B is loose or bailing run 1 yd curl. If hard corner (like ov. ) or if B squats, run 9 route. opy Rules vs Blitz, protect Bubble. BG: : pit: - Hash. yards deep. Bubble, HO off A or any strong. B:

86 6 HO 9 Bring Zin motion, token fake, copy sprint, pull up behind tackle, prepared to throw sneak wheel OPY AX : plit: Above # s Press Vertical at B, if B is loose or bailing run 1 yd curl. If hard corner (like ov. ) or if B squats, run 9 route. opy Rules vs Blitz, Protect Bubble. Align: plit difference between the 9 and the tackle, yds deep; Bubble, HO off A or any strong. P: PG: : Align: ight oken fake INDY and replace the pulling guard or center. : 6: plit: ight nd xpand vertical with stem to capture eyes of safety and quickly cross his face BG: : plit: 8 yards from tackle; Zin motion to yards. Attack box defender as if cracking for aint; as soon as orner freezes for run support, expand on a wide 9 route B:

87 9 DROP: oken fake to speed motion, big drop. 5. VIKING plit: 5 yds from tackle. Run 6 route just like LR 56. P: : Align: innesota protection. First threat off tackle s hip. PG: : Align: peed alignment. oken fake with QB and check down yds from L.O.. between the hash and # s. : : plit: ight nd Best release clear out the safety across the field. Get your hand up. BG: : plit: op of # s. Run HR post (just like Kansas HR). B:

88 9 5 DROP: Big Progression: 5 -. Read playside safety just like Florida Vs. over 5 an will run 15 yard dig VIKING plit: On # s Run 9 route P: : Align: R Buc Protection 1 st threat outside of the tackle PG: : Align: Indy Buc Protection nd threat off the edge outside of the Back : 5: plit: On Hash. Vs - safety look run the beater like 1 yards Vs run 15 yard dig BG: : plit: Above # s Run 9 route B:

89 9 5 DROP: Big Progression: 9 -. Read play side safety just like Florida Vs. over 5 an will run 15 yard dig VIKING plit: Above # s Run 9 route P: : Align: - Hash Vs - safety look run the beater like 1 yards Vs run 15 yard dig PG: : Align: Falcon innesota PRO 1 nd threat off the edge outside of the 5 an : 5: plit: ight nd innesota PRO BG: : plit: On # s Run 9 route B:

90 5 9 DROP: Big Progression 5 to the 9 an. plit: On # s Run 9 route P: VIKING (OLO) : Align: PG: : Align: plit Difference Between 5 and. Run unnel creen. : 5: plit: On Hash. Run Jet Fade. tep on toes and expand. BG: : plit: On the # s Run unnel creen B:

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92 9 5 Get Depth quickly. Fake Ohio by eyeing the wing, find ike, and deliver ball to 5 quickly. hrow at foot of the swing if covered. AIGNN plit: 1 Below # s Fake unnel like Ohio P: et, release flat to call : Align: L Block unnel PG: et, release flat to call : Align: Oakland Fake wing screen like Ohio with your hands up. : et, release flat away from call 5: plit: - Hash (or a step tighter) ondense split; fake stalk on am, release, come tight behind LB and catch ball 5-10 yards over the ball BG: et, release flat away from call : plit: On # s lear with a 9 B: Pass et and ut

93 5 9 Roll right getting depth; read 9 to 5; if covered pull up and throw back to screen RABO plit: yds from tackle Best release, Flat 7 Route P: : Align: yds outside 9-man look for natural pick, set up and find a window PG: : Align: aint Protect first thing off edge tight off of the ackle s hip : 5: plit: ight nd ust sell Rambo, set and let D win; hook around and set up for throwback Horizontal release to the flat immediately. BG: Rambo release flat # to seal : plit: 8 yards from end Zac otion behind playside tackle, slip into the flats about yards deep B: Rambo release flat for the first threat

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95 U

96 L 9 L 9 L 9 L L 9 9

97 L

98

99 AUBURN FOOBALL

100 FA FA FA FA

101 FA FA FA 1 (ub)

102 FA FA FA FA N F 5 9 G 5 9

103 FA FA

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105 F 9 D N 5 P: Run vs 6 in the box. Downhill, attitude play. : : 5: : Open step with eyes on Flat Defender, ride hand-off, and naked away. plit: op # *(tight as 6 yd from ) Dig Out flat defender (D) Align: R / L Kick out the first man head up to outside of ackle, aim for inside #. hink kick out. (L,R,L) Align: B-Gap lide & Dive, Press the A-Gap downhill. plit: - *(tight as 6 yds from ) Dig out flat defender. Never block a blitzer or box player. plit: Above # s. talk B. B Gap to nd LB in Box a) Down all e) On all P: b) Niner all f) Back all QB all c) heck I all g) low all QB all d) heck all A Gap to nd LB in Box a) age all e) On all PG: b) Down all f) Back all QB all c) heck I all g) low all QB all d) heck all 1 st Defensive Lineman Backside a) age all : b) Niner all c) heck 0 all BG: B: a) On all a) heck 0 all kip Pull to block onside LB B Gap to Hinge

106 F N D 9 5 : : 5: : Open step with eyes on Flat Defender, ride hand-off, naked away. plit: Above # s. Block B Align: plit -. Dig out flat defender. Never block a blitzer or box player. Align: B-Gap lide & Dive, Press the A-Gap downhill. plit: ight nd Block out on the first man head up to outside. plit: op # s. Block D, B to roll down safety. B Gap to nd LB in Box a) Down all e) On all P: b) Niner all f) Back all QB all c) heck I all g) low all QB all d) heck all A Gap to nd LB in Box a) age all e) On all PG: b) Down all f) Back all QB all c) heck I all g) low all QB all d) heck all 1 st Defensive Lineman Backside a) age all : b) Niner all c) heck 0 all BG: B: a) On all a) heck 0 all kip Pull to block onside LB B Gap to Hinge

107 D F N 9 5 P: ant to throw the spot If 5 an can not black am LB. 5: : : : Open step, quick show the ball. Hit man s up field hand. L alert for kill pot. plit: op # *(tight as 6 yd from ) Dig Out flat defender plit: Hash (pur); Push up vertical steps then go block D (B afety). If QB points, dig out A. Align: B-Gap lide & Dive, Press the A-Gap downhill. Rock he Baby. Align: R / L Kick out the first man head up to outside of ackle, aim for inside #. hink kick out. (L,R,L) plit: Above # s. Run spot unless QB points to flat defender; then block man on B Gap to nd LB in Box a) Down all e) On all P: b) Niner all f) Back all QB all c) heck I all g) low all QB all d) heck all A Gap to nd LB in Box a) age all e) On all P: b) Down all f) Back all QB all c) heck I all g) low all QB all d) heck all 1 st Defensive Lineman Backside a) age all : b) Niner all c) heck 0 all BG: B: a) On all a) heck 0 all kip Pull to block onside LB B Gap to Hinge

108 Under Under G F F age heck i F Over Over G F heck heck Odd Odd tack F B N B N heck 0 heck 0

109 ven On all Odd (-) F N B age Odd On Odd Bandit on F B N B F N On all Bear age F age Down

110 F 9 N 5 QB : : : : plit: Above the # s. Block the B on outside #. plit: 6 yds from ackle. Block B. Align: R Downhill kick out first man head up to outside the tackle. Align: B-Gap lide Over, Press the A-Gap downhill. Gap to Backside LB er a) 9 all b) 5 all c) Down all P: PG: : BG: B Gap to Backside LB er a) 5 all b) all c) Down all d) 9 all e) i all A Gap to Backside LB er a) all b) i all c) age all d) Down all 1 st Defensive Lineman Backside a) age b) 0 vs. LB er box Pull for onside LB er vs. LB er Box Pull for ike a) 5 all b) 9 call c) no all B: B Gap to Hinge

111 Under Odd (-) F N B age heck 5 age heck 5 Odd VN (-) F B N F N heck 0 heck 5 heck Bear F F B N age heck 5 9 all

112 5 F N D 9 P: Run vs 6 in the box. Downhill, attitude play. Open step, hand off ball and naked away. P: B Gap to nd LB in Box a) Down all e) On all b) Niner all c) heck I all d) heck all : : 5: : plit: op # *(tight as 6 yd from ) Dig Out flat defender Align: R / L Jab step and ome tight off tackle and block 1 st LB in the box. Align: B-Gap lide & Dive, Press the A-Gap downhill. plit: - *(tight as 6 yds from ) Dig out flat defender. Never block a blitzer or box player. plit: Above # s. talk B. A Gap to nd LB in Box a) age all e) heck 0 all P: b) Down all f) Niner all c) heck I all d) heck all 1 st Defensive Lineman Backside a) age all : b) Niner all c) heck 0 all BG: B: Pull and kick out end man on LO a) On all B Gap to Hinge

113 F D N 9 5 P: Run vs 6 in the box. Downhill, attitude play. Open step, hand off ball and naked away. P: B Gap to nd LB in Box a) Down all e) On all b) Niner all c) heck I all d) heck all : : 5: : plit: op # *(tight as 6 yd from ) Dig Out flat defender Align: R / L Jab step and ome tight off tackle and block 1 st LB in the box. Align: B-Gap lide & Dive, Press the A-Gap downhill. plit: - *(tight as 6 yds from ) Dig out flat defender. Never block a blitzer or box player. plit: Above # s. talk B. A Gap to nd LB in Box a) age all e) heck 0 all P: b) Down all f) Niner all c) heck I all d) heck all 1 st Defensive Lineman Backside a) age all : b) Niner all c) heck 0 all BG: B: Pull and kick out end man on LO a) On all B Gap to Hinge

114 Under Under G F F heck heck Over Over G F F age heck i Odd Odd tack F B N B N

115 Bear Odd (-) F B F age Down age Odd On all Odd Back F F B B heck 0 age ven On all Odd heck 0 F N N F B age heck 0

116 F D N 9 5 P: Play starts at the point of attack. Note: Back must control end man on LO. quare step, Hand ball off, pivot & fake reverse to. -step & set up w/utah. P: Vs. ech-down Block Vs. i heck i to backside LB er Vs. Gd uncovered release inside for backside LB er plit: op # *(tight as 6 yd from ) Dig Out flat defender (D) PG: Vs. ech Pull and Block support Vs. i heck i to backside Lb er Align: R / L : Attack midline of D, engage &. log. ust keep on L.O. : 5: Align: B-Gap tep up & Across Read nd Guard Read man or zone. an = highway, zone = cut up. plit: 6 yds push up two steps, crack 1 st LB in box. annot get beat underneath. Vs. ven Block back Vs. Odd Base Nose : Vs. Bear Block Back BG: Pull for Backside LB er heck i call pull for support B Gap to Hinge : plit: 10 yd from tackle. Utah Rules. B:

117 F N 5 9 P: Play starts at the point of attack. Note: Alert Bubble quare step, Hand ball off,naked away. Alert Bubble vs. FD Pressure. P: Vs. ech-down Block Vs. i heck i to backside LB er Vs. Gd uncovered release inside for backside LB er plit: 6 yds push up two steps, crack 1 st LB in box. annot get beat underneath. PG: Vs. ech Pull and Block support Vs. i heck i to backside Lb er Align: R / L : Attack midline of D, engage &. log. ust keep on L.O. : 5: : Align: B-Gap tep up & Across Read nd Guard Read man or zone. an = highway, zone = cut up. plit: above # s Protect for the bubble, D am LB on QB. plit: - Hash. Front yd. Run the Bubble, alert bubble late. Vs. ven Block back Vs. Odd Base Nose : Vs. Bear Block Back BG: B: Pull for Backside LB er heck i call pull for support B Gap to Hinge

118 F N 5 9 P: Play starts at the point of attack. Note: Alert Bubble Look to L for Bubble quare step, hand ball off, naked fake away.(hrow bubble vs OO off the, or if ILB apex s tight) P: vs ech- block down on vs 1 ech- Deuce to backside LB : : 5: : plit: Above # s. Protect the bubble. Align: plit -. Front yd Run the Bubble. Align: B-Gap Read nd Guard. Read man or zone. an=highway, zone = cut up. plit: ight nd quare up 1st defender head up to outside the tackle, & then fit to turn/log him. Keep on L.O.. plit: 8 yards from tight end; Zin motion to yards from ; crack 1 st LB in box. Keep in the box & don t get beat underneath. PG: : BG: B: vs ech- pull playside to block support vs 1 ech- Deuce back to nd LB vs an- hink Log vs Zone- hink Kick-out vs ven- block back vs Odd- base N vs Bear- block down pull playside for backside LB Im in alll- pull for support Jab and pick.

119 F N 9 5 P: Dead Play vs. Field Pressure ( Play) Note: Gift hrow Backside quare step, Hand ball off,naked away. Alert Bdry Hitch vs. Field Pressure P: vs ech- block down on vs 1 ech- Deuce to backside LB : : 5: eahawk Away to Field Run Hitch Align: R / L Attack first defender head up to outside the tackle, & then fit to turn/log him. Keep on L.O.. Align: ight rack the nd guard out. Read man or zone. an=highway, zone = cut up. plit: Hash. Block B. PG: : BG: vs ech- pull playside to block support vs 1 ech- Deuce back to nd LB vs an- hink Log vs Zone- hink Kick-out vs ven- block back vs Odd- base N vs Bear- block down Pull playside for backside LB Im In call- pull for support : plit: Above Zin motion yards from tackle;crack 1 st LB in box.keep in the box,don t get beat underneath. B: Jab and pick.

120 F N 9 5 P: an Also Zin an Note: Gift throw Backside quare step, hand ball off and naked fake away. Alert Hitch if FD Pressure. P: vs ech- block down on vs 1 ech- Deuce to backside LB 5: : : plit: # s If eahawk Away & Field, Run Hitch. Align: Attack first defender head up to outside the tackle, & then fit to turn/log him. Keep on L.O.. Align: 6 yd, B-Gap Read nd Guard. Read man or zone. an=highway, zone = cut up. plit: 6 yards from tackle with outside foot up; vertical steps and crack 1 st LB in box. Keep in the box & don t get beat under. PG: : BG: vs ech- pull playside to block support vs 1 ech- Deuce back to nd LB vs an- hink Log vs Zone- hink Kick-out vs ven- block back vs Odd- base N vs Bear- block down pull playside for backside LB Im in call- pull for support : plit: On # s. talk block B. B: tep and hinge.

121 F Over F Over G Under Under G F F age heck i Odd (-) Odd tack B B

122 ODD (-) On all Bear F B On age Down VN (On all) N

123 F N 9 5 P: ant to get vertical Push. Rhythm angle step, read OL, good base, ride the mesh & attack flat defender. Look to L for Kill on Bubble. P: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call : : 5: plit: Bottom # s Block (D) Align: Between 5 and tackle front foot yards Deep. tretch the bubble Align: B-Gap rack midline of the center, with shoulders square at mesh point; rack, Press, ut. plit: On hash Protect for the bubble, stay square on A, outside # PG: : BG: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call Zone (xecute Power echniques) a) Fan call Note: ID 1 st bird in b) Rip-Liz call box to call side c) Jam-Pam call d) okie call Zone (xecute Power echniques) a) Jam-Pam call b) okie call : plit: On # s Protect for the bubble, outside #, but alert for B knife inside. B: Zone (xecute Power echniques) a) okie call b) Jam-Pam call

124 Under (-) Under G (-) F F s L s L Liz Over Over G F F s L s L Liz Under Lock all Over Lock all N N ift all s L

125 ODD (-) ODD AK B B sift Okie tack ODD Bear B F Fan Jam- Pam

126 F N 9 5 P: ant to get vertical Push. Note: am LB is on the coaches. Rhythm angle step, good base, ride the mesh & attack flat defender. L alert kill bubble. P: Zone (xecute Power echniques) a) Rip-Liz call d) okie call b) riple call e) Lock it call c) ruck call : : 5: plit: On # s. Block B. Align:- Hash. Front yd. tretch the bubble Align: B-Gap rack midline of the center, with shoulders square at mesh point; rack, Press, ut. plit: ight nd Zone backside cut-off Gap to backside LB PG: : BG: Zone (xecute Power echniques) a) Rip-Liz call d) ruck call b) riple call c) okie call Zone (xecute Power echniques) a) Rip-Liz call d) truck call b) riple call e) okie call c) Jam-Pam call Zone (xecute Power echniques) a) riple call b) okie call c) Jam-Pam call Note: Vs LB to ID middle : plit: above # s Protect for the bubble,d B: Zone (xecute Power echniques) a) okie call b) Jam-Pam call

127 F N 9 5 I m Here Note: am LB is on coaches w/regards to Bubble P: 5 & Always switch to bubble alignment in twins. Rhythm angle step, good base, Zone (xecute Power echniques) ride the mesh & attack flat a) Fan call defender. *NO RAD* L alert P: b) Rip-Liz call kill bubble. c) okie call : : 5: plit: On # s. Block (D). Align: R / L Alert ackle with Im here call; ut off backside nd. Align: B-Gap rack midline of the center, with shoulders square at mesh point; rack, Press, ut. plit: above # s Protect for the bubble, D am LB on QB. PG: : BG: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call Zone (xecute Power echniques) a) Fan call b) Rip-Liz call Note: ID 1 st bird in c) Jam-Pam call box to call side d) okie call Zone (xecute Power echniques) a) Jam-Pam call b) okie call : plit: - Hash. Front yd. Run the Bubble, alert bubble late. B: Zone (xecute Power echniques) a) okie call b) Jam-Pam call

128 F HO N 9 5 am LB is on coaches w/regards to Bubble P: 5 & Always switch to bubble alignment in twins. k L for Bubble Pre-nap. Read HO to bubble if A Blitz. Read OL, if pull, attack A LB to cut up or throw bubble late. P: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call : : 5: plti: Bottom # s Block D. Arc Release D, tight looking inside-out for scrape LB Out to am LB. houlders quare. Align: B-Gap rack midline of the center, with shoulders square at mesh point; rack, Press, ut plit: On # s Block D PG: : BG: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) Jam-Pam call d) okie call Zone (xecute Power echniques) a) Jam-Pam call b) okie call : plit: - Hash Bubble Quick, to Bubble Late stay yards behind QB on bubble late. B: Zone (xecute Power echniques) a) okie call b) Jam-Pam call

129 F N 9 5 P: Back tay square Note: 9 an is Running a go. Rhythm angle step, Read OL. If pull, read B to keep or throw to 9. L alert kill bubble. Pre-nap : : 5: plit: On # s. Run at B, then slip by on 9 route. Align: R / L ake path you would on Back, then slip D. ecure LB to safety. Align: B-Gap rack midline of the center, with shoulders square at mesh point; rack, Press, ut. plit: above # s Protect for the bubble, D P: PG: : BG: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call Zone (xecute Power echniques) a) Fan call b) Rip-Liz call Note: ID 1 st bird in c) Jam-Pam call box to call side d) okie call Zone (xecute Power echniques) a) Jam-Pam call b) okie call : plit: - Hash. Front yd. Run the Bubble, alert bubble late. B: Zone (xecute Power echniques) a) okie call b) Jam-Pam call

130 F N 9 5 am LB is on coaches w/regards to Bubble P: 5 & Always switch to bubble alignment in twins. Rhythm angle step, good base, ride the mesh & attack flat defender. *NO RAD* L alert kill bubble. P: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call : : 5: plit: op # *(tight as 6 yd from ) Dig Out flat defender Align: R / L Block Backside D; aim at outside hip of ackle, staying tight to get good hat placement Align: B-Gap rack idline of center, with shoulders square at mesh point; rack, Press, ut. plit: Above Protect for the Bubble. PG: : BG: Zone (xecute Power echniques) a) Fan call b) Rip-Liz call c) okie call Zone (xecute Power echniques) a) Fan call d)okie call b) Rip-Liz call c) Jam-Pam call Zone (xecute Power echniques) a) Jam-Pam call b) okie call Note: ID 1 st bird in box to call side : plit: - Hash, front yd. Bubble. B: Zone (xecute Power echniques) a) okie call b) Jam-Pam call

131 Under Under G F F s L s L Liz Over Over G F F s L s L Liz Odd Odd tack B B FAN

132 Bear Odd (-) F B Jam- Pam

133 Under Under G F F s R s R rip Over Over G F F s iddle s iddle Rip ODD Bear F P okie Jam- Pam

134 AUBURN FOOBALL

135 Alert ( ) F N 9 5 P: QB attack end man on LO. Attack outside number of OL, make him commit, get the ball to quickly, if not cut up. P: eal Onside to backside LB er a) ag plit: op # *(tight as 6 yd from ) Dig Out flat defender. (D) PG: Zone (xecute Full echniques) : : 5: Align: R / L Arc release, 1 st LB in box, to seal the box. Align: B Gap. Open step and run, keep 1 & yard pitch relationship with QB plit: 6 yd from tackle. If you can, ighten the A with your split. Block flat defender, stay square protections outside #. : BG: Zone (xecute Full echniques) a) Jam - Ram Zone (xecute Full echniques) a) Jam - Ram : plit: ax On # s Block B. B: Zone (xecute Full echniques)

136 Under Under G F F Over Over G F F heck Odd (-) Odd tack F B N B N

137 Bear Odd F B N ag all ven On all F ag all

138 F N 9 5 P: Always Direct to the field. Note: 5 man, when in doubt block am LB. If am alls take to the safety. : : 5: : Direct call to field ake short 5 degree drop with eyes up, and give wrap-around handoff behind back plit: On # s Block B Align: plit the difference. Go Vertical and block safety. ill is on the coaches. Align: ight ake one step toward QB tilt at 5 angle, create side pocket away from hand-off, and read hole once ball is given plit: - Hash. If the A will run with you go block the safety. If he has a visual of the backfield,block him! plit: On # s Block B P: PG: : BG: B: On Outside ( xecute Draw tech.) a) ike all b) Jam all c) Okie all On Over ( xecute Draw tech.) a) ike all b) Okie all c) Jam all Vs. Downs id onside LB er a) Okie all (xecute Draw ech. to shade) b) Jam all c) Name all On Over (xecute Draw ech.) a) Name all b) Okie all c) Jam all On Outside (xecute Draw ech.) a) ike all b) Okie all c) Jam all

139 F N 9 5 P: Direct to Bdry. : : 5: : Direct call to Bdry. ake One step drop and follow guard. plit: On # s Run Bang 8. Align: plit the difference. Run heel Route. Align: Jazz wing to the Field. plit: - Hash. Block the afety. plit: On # s Block B P: PG: : BG: B: On Outside ( xecute Draw tech.) a) ike all b) Jam all c) Okie all On Over ( xecute Draw tech.) a) ike all b) Okie all c) Jam all Vs. Downs id onside LB er a) Okie all (xecute Draw ech. to shade) b) Jam all c) Name all On Over (xecute Draw ech.) a) Name all b) Okie all c) Jam all On Outside (xecute Draw ech.) a) ike all b) Okie all c) Jam all

140 Under F Under G F Name all Name all Over F Over G F Name all Name all Odd (Okie) Bear F Okie all Jam

141 F 9 N 5 P: an must pin the ike LB. He can not make the play! ecure snap, ride man through mesh, read Play-side nd and press downhill A Gap. If Blitz, Gift Hitch on Back. P: B Gap to nd LB plit: On Bottom # s Run slant Backside. PG: A Gap to nd LB : : Align: plit 5-man and ackle Block LB to. Protect speed sweep. ike cannot make play! Align: teeler Run teeler path, forming mesh with QB : Block back on 1 st threat vs ven a) check 0 b) age 5: plit: + Hash Block flat defender BG: kip-pull to block 1 st LB : plit: On # s Block man on B: B Gap hinge

142 F N 9 5 ecure snap, ride man through mesh, read Play-side nd and press downhill A Gap. If Blitz, Gift Hitch on Back. P: B Gap to nd LB plit: On Bottom # s Run slant Backside. PG: A Gap to nd LB 5: : Align: Block LB to. Protect speed sweep. ike cannot make play! Align: teeler Run teeler path, forming mesh with QB : Block back on 1 st threat vs ven a) check 0 b) age : plit: on Hash Block flat defender BG: kip-pull to block 1 st LB : plit: On # s Block man on B: B Gap hinge

143 F 9 N 5 P: Playside ackle/guard ork to # LB. ecure snap, ride man through mesh, read Play-side nd and press A Gap. P: B Gap to nd LB plit: On # s Block B PG: A Gap to nd LB : : Align: Normal. Block ill to afety. Align: teeler Run teeler path, forming mesh with QB : Block back on 1 st threat vs ven a) heck 0 b) age 5: plit: 5 yd from tackle Block flat defender BG: kip-pull to block 1 st LB : plit: On # s Block B B: B Gap hinge

144 F N 9 5 P: Back be sure end is up the field before working up. Have to get play started. an Diego. hen hand ball to Back. P: B Gap to Onside LB plit: # s Block (D). PG: A Gap to Onside LB : : Align: R/L Gap. Be Patient, want to take you gap and Hang D Gap. Align: B-Gap huffles, No wider than the tackle. If you feel blitz dont slide as much. : A Gap to Backside LB 5: plit: - Run mash. ake afety BG: B Gap to Backside LB : plit: Above. Run mash. hen urn and block the corner. B: Gap

145 AUBURN FOOBALL

146 1 HO HO 9 5 P: ingle High Beater & vs Field Blitz. Note: QB protect R from and R protect the QB from B. DROP: Quick to bang 8. Read ingle High safety. Progression: 9 ( Back Hot if weak) v safeties: (Big ) Hot to Field 5 an on 1 Route plit: Bottom # s Vertical stem B and run Bang 10 yds break at 5 degree angle. xpect 15 yds, protect QB from B. P: AGL : Align: L / R (read HO if weak) Release into flat, yards deep. Look back w/ eyes. (read HO if weak) Run Rail route. tay on 5 yd highway from the sidelines. PG: : Align: 6 yd, B Gap. Philly Protection fake reading inside-out for any rd Rusher If no blitz, Ricky/Lucy to the boundary : 5: plit: - from hash Run lam Route off the am LB. Hot on 1 Route. It takes two. BG: : plit: Above # s. Vertical stem B and run Bang 10 yds break at 5 degree angle. xpect 15 yds, protect QB from B. B:

147 1 HO HO 9 5 P: Like vs over, but good versus everything. Note: 9 an ale it with your eyes not your angle vs. cv. / cv. : DROP: Big. Read flat defender. ( Back HO if weak.) Progression: 9. 5 an is HO to the field vs Field Pressure. plit: op # s Vertical stem B and run 7 route (vs loose 10 yds take steps to skinny post and break to the corner, Bench Route(15-17). v. stem inside, push vertical to 1 yds and break to yds. Align: L / R Release into flat yards deep, Run 1 Route at yds (read HO if weak) P: PG: AGL : Align: 6 yd, B Gap. Philly Protection fake reading inside-out picking up first threat. No blitz, run a pot yds in front of the ILL : 5: plit: - from hash Run lam Route off the am LB. Hot on 1 Route. It takes two. BG: : plit: Above # s. Vertical stem B and run Bang 10 yds break at 5 degree angle. xpect 15 yds, protect QB from B. B:

148 9 5 P: nap play w/answer. Note: all side is beater, is Hot. Note: Ricky/Lucy inute : : 5: : DROP: Big, Read afety. (Quick if straight over ) ov. Read playside afety, Beater to Hole hot - Down ov. Read F, eam Route omeback Down ov. / an omeback to Down Boundary PLI: Bottom # s Field PLI: Above # s Run a 5 Route (15 yds). vs. cover convert to 9 route (expect ball 17- yds) plit: plit the difference. Run an inside 9 route, seam route. Vs. cover look for the ball 17- yds. Vs. cov. /, if to color side run the beater at 1 yds. If away from the color side, run thru the onside safeties # s. (10 yds vs. v.) Align: 6 yd, B Gap. Philly Protection. all side inside out, If no blitz, run a pot in front of the ILL/ (QB could give Ricky/ Lucy call). inute or vs. man. plit: -. Run an inside 9 route, seam route. Vs. cover look for the ball 17- yds. Vs. cov. /, if to color side run the beater at 1 yds. If away from the color side, run thru the onside safeties # s (10 yds vs. cv.) Field PLI: above # s. Boundary PLI: Bottom # s Run a 15 yd. omeback (5 Route) vs. cover convert to 9 route (expect ball 17- yds) Prefer Outside Release. P: PG: : BG: B: AGL

149 9 5 P: nap play w/answer. Note: all ide is Beater, is Hot. DROP: Big, Read afety. (Quick if straight over ) ov. Read playside afety, Beater to Hole hot - Down ov. Read F, eam Route omeback Down ov. / an omeback to Down Boundary PLI: Bottom # s Field PLI: Above # s Run a 5 Route (15 yds). vs. cover convert to 9 route (expect ball 17- yds) P: AGL : : 5: : plit: plit the difference. Run an inside 9 route, seam route. Vs. cover look for the ball 17- yds. Vs. cov. /, if to color side run the beater at 1 yds. If away from the color side, run thru the onside safeties # s. (10 yds vs. v.) Align: 6 yd, B Gap. Philly Protection. all side inside out, If no blitz, run a pot in front of the ILL/ (QB could give Ricky/ Lucy call). inute or vs. man. plit: -. Run an inside 9 route, seam route. Vs. cover look for the ball 17- yds. Vs. cov. /, if to color side run the beater at 1 yds. If away from the color side, run thru the onside safeties # s (10 yds vs. cv.) Field PLI: above # s. Boundary PLI: Bottom # s Run a 15 yd. omeback (5 Route) vs. cover convert to 9 route (expect ball 17- yds) Prefer Outside Release. PG: : BG: B:

150 5 9 P: nap play w/answer. Note: all ide is beater, is Hot. DROP: Big, Read afety. (Quick if straight over ) ov. Read playside afety, Beater to Hole hot - Down ov. Read F, eam Route omeback Down ov. / an omeback to Down Field PLI: above # s. Boundary PLI: Bottom # s Run a 15 yd. omeback (5 Route) vs. cover convert to 9 route (expect ball 17- yds) Prefer Outside Release. P: AGL : plit: -. Run an inside 9 route, seam route. Vs. cover look for the ball 17- yds. Vs. cov. /, if to color side run the beater at 1 yds. If away from the color side, run thru the onside safeties # s (10 yds vs. cv.) PG: : Align: 6 yd, B Gap. Philly Protection all side first, then AN backside. If no blitz, run a pot in front of the ILL/ QB could give Ricky/Lucy call. : 5: Boundary PLI: Free Release eam Route (expect ball 17- yds) safties, if color side run beater at 1 yards. Away run at safety. BG: : Boundary plit: On # s. Boundary PLI: # s Run a 5 Route (15 yds). vs. cover convert to 9 route (expect ball 17- yds) B:

151 9 5 DROP: Big, Read afety. (Quick if straight over ) ov. Read playside afety, Beater to Hole hot - Down ov. trong (Bdry 9 ) eak 5 - ov. / an omeback to (bdry) Boundary PLI: # s Run a 5 Route (15 yds). vs. cover convert to 9 route (expect ball 17- yds) P: AGL : Align: plit difference Push vertical, over IK and get to the opposite hash at 18 yards depth as quick as possible. PG: : Align: 6 yd, B Gap. Philly Protection. If no blitz, run a pot to call side replacing will LB. QB could give Ricky/Lucy call. : 5: Align: Hash Run Vertical eam. BG: : Field PLI: On # s Run a 5 Route (15 yds). vs. cover convert to 9 route (expect ball 17- yds) B:

152 1 HO 9 5 P: 9 man always DIG unless tagged otherwise. 1 st R to field runs 8 route, nd runs crossing. DROP: 5 teps. oken fake to man. iddle Flood. Read: F vs. single high safety. Field safety vs double high safety Progression: 5 9 ( Back Hot all ide). Vs. an read pick route to back to dig. plit: On # s Run 15 Dig, stay friendly to QB. P: AGL (or OBOY) : : Align: R / L Release into flat at yds depth, read HO of trong. If not, run Rail route. Align: 6 yd, B Gap. Philly protection reading inside out picking up # strong. If no threat, run a pot yds. PG: : 5: : plit: Hash Push vertical, step on B s toe and run HR post towards onside goal post. plit: Above # s Zone: Zin motion yds from tackle, Run crossing route underneath of the LB s no deeper than 5 yards tay on ove. an: et pick for back, snagging his LB. BG: B:

153 1 HO 9 5 P: 9 man always DIG unless tagged otherwise. 1 st R to field runs 8 route, nd runs crossing. DROP: 5 teps. oken fake to man. iddle Flood. Read: F vs. single high safety. Field safety vs double high safety Progression: 9. ( Back hot if to call side). Vs. an Read Pick to Back Dig. plit: Bottom of # s Run 15 Dig, stay friendly to QB. P: AGL (or OBOY) : Align: R / L Release into flat at yds depth, read HO of trong. If you don t Get ball turn it up the # s. PG: : 5: : Align: 6 yd, B Gap. Philly protection reading inside out picking up # strong. If no threat, run a pot yds Replacing LB. plit: - hash Zone: Run 6 route underneath of the LB s no deeper than 5 yards stay on the move. an: et pick for back, snagging his LB. plit: Above # s Push vertical, step on B s toe and run HR post towards onside goal post.(tay kinny). : BG: B:

154 1 9 5 HO P: 9 man always DIG unless tagged otherwise. 1 st R to field runs 8 route, nd runs crossing (Utah). DROP: oken fake to back, pivot, fake reverse, step & set up. Read: F vs. single high safety. Field safety vs double high safety Progression: 5 9 ( Hot to call ide). plit: On # s Run 15 Dig, stay friendly to QB. P: K.. : Align: R / L hief Protection. PG: : Align: 6 yd, B Gap. hief Protection. : 5: plit: Hash Push vertical, step on B s toe and run HR post towards onside goal post. BG: : plit: 10 yds from tackle. Utah motion, fake reverse and use check down rules yards from the L.O.. Between # s & L. B:

155 1 HO 9 5 P: 9 man always DIG unless tagged otherwise. 1 st R to field runs 8 route, nd runs crossing. ALL ID I HO ID. DROP: 5 teps. yes deep safety. Read: F vs. single high safety. vs double high safety Progression: 9. Hot will be to the call side (5 if to the field, if to the bdry) plit: On # s, Off L.O.. Run 15 Dig P: AGL : : 5: : Align: split difference between tackle and 9-man. On L.O.. Run to step on safety s toes and break onto a deep-angle 7-route. If call side is to your side, you re hot off weak. urn yds. Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. If no blitz, run a pot in front of the LB/ QB could give Ricky/Lucy call. plit: Hash Push vertical, step on B s toe and run HR post towards onside goal post. plit: Above # s Zone: Zin motion yds from tackle, Run crossing route underneath of the LB s no deeper than 5 yards tay on ove. an: et pick for back, snagging his LB. PG: : BG: B:

156 1 HO HO 9 5 P: 9 man always DIG unless tagged otherwise. 1 st R to field runs 8 route, nd runs crossing. ALL ID I HO ID. DROP: 5 teps. yes deep safety. Read: F vs. single high safety. vs double high safety Progression: 9. Hot will be to the call side (5 if to the field, if to the bdry) plit: On # s, Off L.O.. Run 15 Dig P: AGL : : 5: Align: split difference between tackle and 9-man. On L.O.. Run to step on safety s toes and break onto a deep-angle 7-route. If call side is to your side, you re hot off weak. urn yds. Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. If no blitz, run a pot in front of the LB/ QB could give Ricky/Lucy call. plit: - hash. Run crossing route underneath LB s. If call side is to your side, hot off strong, run slam route. PG: : BG: : plit: Above # s Push vertical, run HR aiming to onside goal post. B:

157 1 9 5 HO DROP: oken fake to back, pivot, fake reverse, step & set up. Read: F vs. single high safety. Playside safety vs double high Progression: 9-5 Deliver the ball between hash & # s K.. (AGL) : plit: Bottom # s Push vertical reading the F. If safety squats or jumps the climb break HR. Post over the top towards the onside goalpost. If safety stays deep then run 9 route to clear out corner and safety (take ) Align: R hief Protection Fit B Gap aggressively. tay quare. P: PG: : 5: : Align: 6 yd, B Gap. hief Protection fake eahawk & take 1 st threat outside tackle back s hip. Be aggressive. Vs. Blitz, abort fake. plit: 6 yards from tackle. Run 6 route, deep climb under A over IK to yds deep Vs. over aim for 0- yards replacing safeties feet. xpect ball between hash & # s. tair tep vs. an. plit: 10 yards from tackle Utah motion, not squeezing QB. yards from LO between the # s & idelines. : BG: B:

158 1 HO 5 9 5: : DROP: oken fake to back, pivot, fake reverse, step & set up. Read: F vs. single high safety. Playside safety vs double high Progression: Deliver the ball between hash & # s plit: 6 yards from tackle Run over route under and over to yds deep Vs. over aim for 0- yards. xpect ball between hash & # s Align: R Block innesota Rules. P: PG : K.. : Align: 6 yd, B Gap. Block innesota Rules. : plit: op # s. Push vertical reading the F. If safety squats or jumps the climb break HR. Post over the top towards the onside goalpost. If safety stays deep then run 9 route to clear out corner and safety (take ) BG : : plit: 10 yards from tackle Lightning otion, heck Down at the Bottom of the numbers. B:

159 1 HO 9 5 DROP: oken fake to back, pivot, fake reverse, step & set up. Read: F vs. single high safety. Playside safety vs double high Progression: Deliver the ball between hash & # s AGL : plit: 6 yards from tackle Run over route under and over to yds deep Vs. over aim for 0- yards. xpect ball between hash & # s Align: R Philly Protection, Hot off strong. P: PG: : Align: 6 yd, B Gap. Philly Protection. No blitz, check down pot in front of LB. : 5: : plit: op # s. Push vertical reading the F. If safety squats or jumps the climb break HR. Post over the top towards the onside goalpost. If safety stays deep then run 9 route to clear out corner and safety (take ) plit: 10 yards from tackle Utah motion, not squeezing QB. yards from LO between the hash and the # s BG: B:

160 1 HO 9 5 DROP: oken fake to back, pivot, fake reverse, step & set up. Read: 9 an to checkdown. VIKING : plit: On hash Run 7 Route. ake it high versus cv. afety. Have the ability to flatten it out versus cv. orner. Align: R Viking Protection P: PG: : Align: 6 yd, B Gap. Viking Protection : 5: : plit: op # s. Push vertical reading the F. If safety squats or jumps the climb break HR. Post over the top towards the onside goalpost. If safety stays deep then run 9 route to clear out corner and safety (take ) plit: 10 yards from tackle Utah motion, not squeezing QB. yards from LO between the hash and the # s BG: B:

161 9 5 DROP: Big, Read flat defender. Back HO if strong Progression 5. k backside Dig versus strong rotation. plit: op # s Run Hitch P: AGL (or OBOY) : Align: 5 ½ yd, B Gap. Release into flat no deeper than yds, read HO if strong PG: : Align: 5 ½ yd, B Gap. Philly protection reading inside out blocking first threat. No blitz, run a spot over playside backer. (an go Dallas). : 5: plit: above # s Run 9 Route, FOR BG: : plit: - from hash Vertical release, run 1 yard out (read leverage of A) whether to sit or run out. vs man coverage, run away. B:

162 HO 9 5 DROP: Big, Read flat defender. Back HO if strong Progression. If free access, take the hitch with the 9 man. vs over = 5 (if am takes away) or 5 (if ike takes away) Pre nap: ake Gift hrow Backside. plit: 1 Below # s Run 6 yard hitch. onvert vs over. P: AGL : Align: R / L Release into flat no deeper than yds, read HO if strong. ettle at # s, show QB your # s. PG: : Align: 6 ½ yd, B Gap. Philly protection. all side first, then AN backside. No blitz, run a spot over playside backer : 5: plit: - from Hash Run iddle lear; if Hot, run through outside shoulder of Rolldown safety. vs OF stay fixed on seam. vs. OFO run beater route. BG: : plit: 1 Above # s (widen window) Vertical stem, 1 yd curl back to 1 yds. Read hook/curl LB out of break for window. B:

163 HO 9 5 P: ake Gift Hitch if possilbe. DROP: Big, Read flat defender. Back HO if strong Progression. If free access, take the hitch with the 9 man. vs over = 5 (if am takes away) or 5 (if ike takes away) Pre nap take gift throw backside. plit: 1 Below # s Run 6 yard hitch. P: AGL 5: : Align: plit On Hash. Run iddle lear; if Hot, run through outside shoulder of Rolldown safety. vs OF stay fixed on seam. vs. OFO run beater route. Align: 6 yd, B Gap. Dallas protection. all side first, then AN backside. No blitz, run a spot over playside backer PG: : Align: plit difference between tackle and 5 man. Run 1 Route. BG: : plit: op # s (widen window) Vertical stem, 1 yd curl. Read hook/curl LB out of break for window. B:

164 9 5 P: 5 an must go outside am LB. DROP: Quick Bdry. (ingle High) ork Field vs. High. AGL plit: Bottom of # s. Run Bang 8. P: : Align: split difference. Run Option Route vs. backer. Have choice to go either in or out depending on leverage. PG: : 6 yd B Gap Philly to Bdry. Run 1 Route at yds Depth if no pressure (Away from ). : 5: plit: + hash. Run Basic Route. Outside release flat defender BG: : plit: On # s Run Vertical 9. Outside Release. B:

165 5 9 DROP: Quick. AGL plit: Bottom of # s. Run Basic P: : Align: plit the difference. Run Option Route vs. backer. Have choice to go either in or out depending on leverage. PG: : Align: B-Gap heck wing Dallas PRO. : 5: Align: plit the Difference. Run 7 cut. BG: : plit: yds from 5 man. Run 5 yds. B:

166 9 5 P: Like to call when safety is getting involved in the run fit. DROP: lide, bop, pop. Progression: to. K.. olo plit: plit the Difference Block Flat defender. P: : Align: op of # s. Run Option Route vs. backer. Have choice to go either in or out depending on leverage. PG: : Align: teeler Fake teeler, Rock the Baby & heck Down. yds deep Between # s & ideline. : 5: plit: Above. Protect Bubble, if Run it hen run hitch. BG: : plit: - (Bubble Align) Run it ignal, Run 7 cut. Alert: Bubble if Blitz. B:

167 9 5 P: Like vs. cv. and Invert. Drop:, B, P. Progression: to / to 9. K.. OLO plit: On # s Run omeback. P: : Align: 6 yds from tackle. teps at LB, xplode Vertical. PG: : Align: teeler Fake teeler, Rock the Baby & heck Down. yds deep Between # s & ideline. : 5: plit: Hash Run 7 ut (ffect afety). BG: : plit: On # s Hitch. B:

168 5 9 P: Like to call when safety is getting involved in the run fit. DROP:, B, P. Progression 9 to. Pre- nap Alert Bubble. plit: op of # s teps at safety (5 degree Angle). xplode vertical. P: K.. olo : Align: R/L Fit tight off tackles hip. PG: : Align: teeler Fake teeler, Rock the Baby & heck Down. yds deep Between # s & ideline. : 5: plit: Above. Protect Bubble, if Run it hen run hitch. BG: : plit: - (Bubble Align) Run it ignal, Run 7 cut. Alert: Bubble if Blitz. B:

169 Hot 9 5 P: Like vs. Invert DROP: Big. Hit the 9-an down the near hash on the HR Post. Vs. over / work smash to field K.. plit: Bottom of # s Run Bang 8. P: : Align: R hief Protection PG: : 5: : Align: B Gap hief PRO. lide & Dive. tay callside. ake 1 st Blitzer off edge. If no blitz, run 1 route. plit: Above # s Press Vertical at B, if B is loose or bailing run 1 yd curl If hard corner (like ov. ) or if B squats, run 9 route. Alert: Hot Protect Bubble. plit: - from hash Bubble, HO off A or any strong; track and settle at bottom of numbers : BG: B:

170 5 9 P: Play, will check teeler vs. Blitz DROP: Big. oken Fake to peed, Quick to big. K.. plit: Bottom of # s. Run Bang 8. P: : Align: R/L + Run heel traight expand to yards below # s. PG: : Align: B Gap, 6 Yards. Let lightning otion clear, Fill B Gap for Puller. tay quare. : 5: plit: Above. Run Basic to pull afety. BG : : plit: 10 yds ackle. Lightning otion. Fake check down. yds deep between # s and ideline. B:

171 1 9 5 P: QB good fake vs. Zone, vs. an abort fake, get depth, get ball out. end an in Utah otion. If Zone, fake the Power to the and semi-roll, if an, abort the fake and think back in the flats. Progression: plit: 6 yards or less from tackle. limb -6 yards show fast in QBs vision P: RODGR Playside B gap ell Run : Align: R Attack the defensive end as if you were going to LOG him, and then slip into the flats, yards deep PG: Playside A gap ell Run : Align: Packer Fake lide & Dive and Rock the Baby, Keep the fake backside, do NO cut front side : Playside A gap ell Run 5: plit: yards from tackle. Run 7 route at 10 yards. If man to man push inside and rub the LB covering the back then carry on up to the corner; If zone, straight stem and run 7 route BG: Pull for gap (D to LB) : plit: 10 yards from tackle. Utah otion, carry out your reverse fake but do NO squeeze the QB, let the motion do the faking B: Backside B gap then hinge.

172 1 yds 9 5 HO P: Bubble Answer oken Falcon Fake to man, and try to break contain HO off A or any strong Read flat defender. -. vs (ov. Read afety, look for man) OPY plit: On # s Run 15 Dig P: : Align: plit difference between the 5 and the tackle, yds deep Bubble, HO off A or any strong, track and settle at bottom of numbers PG: : Align: Falcon oken Fake Falcon and replace the pulling guard or center : 5: : plit: On Hash lear thru the playside afety vs. ov.. Fix eam vs. ov. If A blitzes, block the roll down safety protecting the bubble plit: On # s Press Vertical at B, if B is loose or bailing run 1 yd curl. If hard corner (like ov. ) or if B squats, run 9 route If A blitzes, block the corner protecting the bubble BG: B:

173 9 5 P: Play, will check teeler vs. Blitz Big. oken Fake to peed, Quick to big. K.. plit: Bottom of # s. Run Bang 8. P: : Align: R/L hief PRO PG: : Align: Yards Behind ackle. Run heel traight expand to yards below # s. : 5: plit: Above. Run Basic to pull afety. BG: : plit: 8 yds ackle. Utah otion. Fake check down. yds deep between # s and ideline. B:

174 9 5 P: Bubble answer DROP: Big Progression: 5 AGL plit: On # s Run 9 Route P: : Align: split difference between tackle and 5 an Run bubble PG: : Align: Falcon Ram Protection, and then run ID over center : 5: plit: On Hash tutter flat defender and run deep bender splitting the safeties vs. safeties; run bender to the far hash vs. single high safety BG: : plit: On # s Run 9 Route B:

175 9 5 P: Like vs. 1 oken Falcon Fake to man, and try to break contain HO off A or any strong Read flat defender. -. vs (ov. Read afety, look for man) plit: On # s Run Vertical 9. P: opy : : Align: plit difference between the 5 and the tackle, yds deep Bubble, HO off A or any strong, track and settle at bottom of numbers Align: Falcon oken Fake Falcon and replace the pulling guard or center PG : : 5: plit: + From hash. Off LO Fake Block On the B. And rail up the numbers. Alert: till Hot of am Pop! BG : : plit: above from # s On LO Drive all the ball to get B and the safety. ould like to get them both but must get the B. Alert: Hot of am Pop! B:

176 1 yd 9 5 HO oken Falcon Fake to man, and try to break contain. HO off A or any strong. Read flat defender 5 vs. cover ; 5 9 OPY plit: 6 yards from tackle limb across gaining depth aiming for the backside safety,1-16 yds. P: : Align: Oakland ake it look like you re blocking Oakland and look for a threat outside the tackle PG: : Align: Falcon Assign: oken fake Falcon and replace the pulling guard or center : 5: plit: Above # s Press Vertical at B, if B is loose or bailing run 1 yd curl If hard corner (like ov. ) or if B squats, run 9 route BG: : plit: - from hash Bubble, HO off A or any strong; track and settle at bottom of numbers B:

177 5 9 P: Like versus Key coverage Drop:, B, P. Progression: High: 5 Progression: 1 High: omeback K.. P: plit: On # s 15 yd. omeback : Align: R hief PRO. PG: : Align: teeler Fake teeler. Rock he baby. : 5: plit: On Hash 10 Yrd Beater and come as Flat as needed. Protect the QB. BG: : plit: On # s Run 9 Route B:

178 HO HO 9 5 DROP: Quick (Bdry). Big (Field). (Hot = or 9) Free access or 1 on 1, take the 9 man. Progression: 5 Read A LB. vs. man think 5 - vs. check HR Post plit: Bottom # s. Run a route. P: OBOY : Align: plit difference, front foot at yd. Run crossing route directly at ike LB and cross his face, 5 6 yards depth. Alert HO if Field or Gut pressure. PG: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run wing to field. : 5: plit: On Hash. xpand the route at the snap and push vertical. Run your 10 yard Basic route reading the A LB to determine if you should sit or run out of your break. Runway vs. an. BG: : plit: On # s. Run HR Post. Alert vs. ight cv. B:

179 HO GIV 9 ROU 9 5 DROP: Quick (Bdry). Big (Field). Free access or 1 on 1, take the 9 man. Progression: 5 Read A LB. vs. man think 5 - vs. check HR Post plit: Bottom # s. Run a route. P: OBOY : Align: On the Hash. Run Q Route. Alert to sit down vs. cv. PG: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run a ING to field. : 5: Align: Get - from hash. xpand the route at the snap and push vertical. Run your 10 yard Basic route reading the A LB to determine if you should sit or run out of your break. Runway vs. an. BG: : plit: On # s. Run 8 route Post. Hot if blitz off the edge. Run slant. B:

180 1 9 5 P: 5 & Be alert for possible lant and hitch to the field. : DROP: Big. yes on LB Progression: zone = 9. vs. man = 9 ake hitch vs. loose FD B. lant vs. Outside Leverage on 5 man. plit: 6 yds from tackle xpand the route at the snap and push vertical. Run your 10 yard Basic route reading the ILL LB to determine if you should sit or run out of your break. (vs. Run Out) Align: R / L zip motion to outside leg of the 9 man, run crossing route under the LB s; tracking no deeper than yards. P: PG: OBOY : 5: Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run a ING to boundary Alert: QB Give Fist = Run lant plit: -1 hash (FOR) F.O.R. Beater Route (-High), eam (ingle-high) QB Gives Fist = Run lant : BG: : plit: Above # s Run Vertical. Alert: QB Give Hitch = Run Hitch B:

181 1 9 5 P: 5 & Be alert for possible lant and hitch to the field. DROP: Big. yes on LB Progression: zone = 5. vs. man = 9 ake hitch vs. loose FD B. lant vs. Outside Leverage on man. DALLA plit: Above # s Run Vertical. Alert: QB Give Hitch = Run Hitch P: : plit: -1 hash (FOR) F.O.R. Beater Route (-High), eam (ingle-high) QB Gives Fist = Run lant PG: : 5: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run wing to bdry. plit: xpand the route at the snap and push vertical. Run your 10 yard Basic route reading the ILL LB to determine if you should sit or run out of your break. (vs. Run Out) Align: R / L Zin motion yds from, run crossing route under the LB s; tracking no deeper than yards. : BG: B:

182 9 5 P: 5 & Be alert for possible lant and hitch to the field. DROP: Quick. (Bdry) Big (Field) hrow the Route to the boundary unless flat defender flies underneath, then hit the back on the down. If over work the beater to hole shot to the field. Alert Fist, Hole hot (Pre-nap) plit: Bottom # s Run a route. P: OBOY : Align: L / R Run yard down in front of the ILL. urn out & sit. (don t run out) PG: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run Ricky/Lucy Away to Field. : 5: plit: - Hash xpand release, Run Beater to the field, expect the ball vs. over Alert: Fist vs. Outside overage. BG: : plit: Above # s Run Vertical 9 Ball. Alert Hitch vs. Loose B. B:

183 9 5 P: 9 & Be alert for possible lant and hitch to the field. DROP: Quick. (Bdry) Big (Field) hrow the Route to the boundary unless flat defender flies underneath, then hit the on the down. If over work the beater to hole shot to the field. Alert Fist, Hitch Pre-nap. plit: Above # s Vertical 9 ball. Alert: Hitch From QB P: DALLA : : plit: - Hash Run Beater to the field, expect the ball vs. over Alert: Fist vs. Outside Leverage Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run Ricky Lucy away to Field. PG: : 5: Align: Run 5 yard down in front of the A. urn out & sit. (don t run out) BG: : plit: Bottom # s Run a route. B:

184 9 5 P: QB has ability to give hitch to Field/Bdry : DROP: Big. v. = Pick a side based on the safeties leverage 7-Q. v. or = Hitch down. an = 7 cut Q/Hitch. QB- can give hitch to outside. plit: On # s Push yards vertical, steps inside to the slant, then pivot out flat towards the sideline. Alert = QB signal hitch. Align: R / L Free release run 7 route. P: PG: OBOY : Align: 6 yd, B Gap. Dallas Protection no blitz run a ID over the ball. : 5: : plit: - Hash Run 7 route, attack the safeties leverage to set the angle out of your break. vs man think high if you beat him. plit: Above # s. Push yards vertical, steps inside to the slant, then pivot out flat towards the sideline. Alert = QB signal hitch. BG: B:

185 9 5 P: QB has ability to give hitch to Field/Bdry DROP: Big. v. = Pick a side based on the safeties leverage 7-Q. v. or = Hitch down. an = 7 cut Q/Hitch. QB- can give hitch to outside. plit: On # s Push yards vertical, steps inside to the slant, then pivot out flat towards the sideline. Alert = QB signal hitch. P: OBOY : Align: R / L Free release run 7 route. PG: : Align: 6 yd, B Gap. Dallas Protection no blitz run a ID over the ball. : 5: plit: - Hash Run 7 route, attack the safeties leverage to set the angle out of your break. vs man think high if you beat him. BG: : plit: On # s. Push yards vertical, steps inside to the slant, then pivot out flat towards the sideline. Alert = QB signal hitch. B:

186 9 5 P: QB has ability to give hitch to Field/Bdry : DROP: Big. v. = Pick a side based on the safeties leverage 7-Q. v. or = Hitch down. an = 7 cut Q/Hitch. QB- can give hitch to outside. plit: On # s Push yards vertical, steps inside to the slant, then pivot out flat towards the sideline. Alert = QB signal hitch. Align: - Hash. Run 7 route, attack the safeties leverage to set the angle out of your break. vs man think high if you beat him. P: PG: OBOY : Align: 5 ½ yd, B Gap. Dallas Protection no blitz run a ID over the ball. : 5: : plit: Run 7 route, attack the safeties leverage to set the angle out of your break. vs man think high if you beat him. plit: On # s. Push yards vertical, steps inside to the slant, then pivot out flat towards the sideline. Alert = QB signal hitch. BG: B:

187 1 HO 9 5 DROP: Quick. Read LB if to FD. Progression: 5. Pre-nap: Read safeties leverage. Free Access, take the 9 man. OBOY plit: Bottom # s. Run a route. P: : Align: plit difference, front foot at yards. Run Basic Route, but at 1 yards deep! PG: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run Hook to bdry. : 5: plit: +1 From Hash. Run 5 yard under route. tay on the move. BG: : plit: op of # s. Run 5 yard aboose under route. tay on the move. B:

188 1 HO 9 5 DROP: Quick. Progression: 6. Pre-nap: Read safeties leverage. Free Access, take the 9 man. OBOY plit: Bottom # s. Run a route. P: 5: Align: xpand, Run Basic Route, but at 1 yards deep! PG: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run pot to bdry. : plit: +1 From Hash. Run 5 yard under route. tay on the move. BG: : plit: op of # s. Run 5 yard aboose under route. tay on the move. B:

189 9 5 P: Like versus cv. Read ike LB DROP: Quick to Big. Progression: 9 vs. cv. / ingle high 9 - OBOY (BDRY) : : plit: On # s Run Basic. You have to in vs. an! Align: split difference between tackle and 5 an Run Vertical splitting the safeties & trying to clear the LB in the middle seam. Look for ball after clearing LB. Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run pot to bdry, try to pull LB out of box. P: PG: : 5: plit: On Hash Run eam down the hash at the onside safety BG: : plit: On # s 9 ball vertical. B:

190 1 HO 9 5 DROP: Big. Read: LB, If he drops back, hit the 5 man. IF he takes the 5, then safety = 9 // one safety = Away from Rotation. OBOY PLI: On # s 1 Yd BAI P: : Align: split the difference between the 9 and the tackle. Run 5 yard Option route turning outside, stick your break and run out flat. PG: : Align: 6 yd, B Gap. Dallas Protection. all side first, then AN backside. Run wing to field. : 5: PLI: - from hash. Run lam route off the LB. ry to get his attention, then find the soft spot in between the LB and the LB working out. BG: : PLI: Above # s url Route. B:

191 1 HO 5 9 DROP: Big. Read: LB, If he drops back, hit the 5 man. IF he takes the 5, then work backside to the 9 & on the high low. Reading the LB. PLI: Above # s 8 Route P: OBOY : Align: split the difference between the 9 and the tackle. Run lam route off the LB. ry to get his attention, then find the soft spot in between the LB and the LB working out. PG: : Align: 5 ½ yd, B Gap. Dallas Protection. all side first, then AN backside. Run wing to field. : 5: PLI: Run 5 yard Option route turning outside, run out of it. BG: : PLI: On # s 1 Yd Basic B:

192 1 HO 9 5 P: esh concept, intended for man coverage. he primary crosser in the mesh will always come under the mesh and work towards the field (unless tagged). Dig comes from bdry. DROP: Big. an: 9. Zone: wo afety: 9 5. ingle afety: away from Rotation. Hot will be to the call side (lant) plit: On # s. Run 15 Dig P: OBOY : : 5: Align: split difference. tep up field steps and explode on 6 route, rubbing underneath the mesh of the other crosser. Align: 5 ½ yd, B Gap. Dallas Protection. all side first, then AN backside. If no blitz, run a ID in front of the LB/ QB could give Ricky/Lucy call. plit: - hash. tep up field steps, and explode on 6 route, set the mesh point at 6 yards and hold the line. It is your job to set and hold the point. PG: : BG: : plit: Above # s PRIARY HO! It takes blitzers to your side, run a hitch. If not, progress up to run your curl route. B:

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194 1 9 5 P: No flat defender weak; cover 1. Open step, fake Packer and reverse out gaining depth to 8 yards. Attack the L.O.. and read 5 9. Run Option is there if nobody is open. Get eyes around quickly after the mesh. plit: On # s 15 yard bdry comeback. over L Hash. P: RODGR Block Packer Rules : Align: R / L At snap take the path as if you were going to block back on the backside defensive end and the slip into the flats. Avoid collision gaining depth to yds. PG: Block Packer Rules : Align: B Gap. lide & Dive A Gap and Rock the baby, Keep the fake front side, do NO cut back side : Block Packer Rules 5: plit: 6 yards from tackle Run limb route 10-1 yards get into the QB s vision BG: Pull and Block 1 st that shows of tackle : plit: Above # s Run HR 8 route Post B: B gap (No Hinge)

195 1 9 5 P: Back avoid the end man on L.O.. Note: omeback is always open Angle step, fake Falcon and roll out weak gaining depth to 8 yards Progression: 9 ALANA plit: 6 yards from tackle limb 10-1 yards show fast in QBs vision P: lephants to the call : Align: R / L Attack the backside defensive end up field shoulder, and then slip into the flats, yards deep. yes around quick vs blitz. Avoid D. PG: lephants to the call : Align B Gap. Fake Falcon carry out fake mechanics frontside. : lephants to the call plit: above # s Run 0 yard comeback BG: lephants to the call 5 plit: - from the Hash (cheat A in if you can) Run a clear through safeties outside shoulder. B: lephants to the call

196 1 9 5 P: Back avoid end man on L.O.. Note: man run through outside shoulder of flat defender Angle step, fake Falcon and roll out weak gaining depth to 8 yards Progression: 9 5 ALANA plit: 6 yards from tackle limb 10-1 yards show fast in QBs vision P: lephants to the call : Align: ½ yd, B Gap. heat up Attack the backside defensive end as if you were going to Kick him out, and then slip into the flats, yards deep. yes around quick vs blitz. PG: lephants to the call : Align: 6 yd, B Gap. Fake Falcon carry out fake mechanics frontside. : lephants to the call 5: plit: above # s Run 0 yard comeback BG: lephants to the call : plit: - from the Hash (cheat A in if you can) Run a clear through safeties outside shoulder. B: lephants to the call

197 1 HO 9 5 P: vs. Blitz, QB abort fake get depth and get ball to 5 man on 1 route. Angle step, fake Falcon and roll out strong gaining depth to 8 yards Progression: man is Hot vs. any edge pressure. ALANA plit: 6 yards from tackle limb 10-1 yards show fast in QBs vision P: lephants to the call : Align: R / L Attack straight at the D inviting him inside, then log. PG: lephants to the call : Align: B Gap. Fake Falcon carry out fake mechanics, keep frontside. : lephants to the call 5: plit: 6 yds from tackle. Attack the flat defender as if you are trying to block him, and then pivot out and run away. If the flat defender blitzes, you are Hot. Run the 1 route immediately and expect the ball BG: lephants to the call : plit: Above # s Run 0 yard Deep comeback B: lephants to the call

198 1 HO 9 5 P: hen A is apexing the box. Open step, fake olt and naked out strong gaining depth to 8 yards. Attack the LO and read Run Option is there if nobody is open. Get eyes around quickly after mesh. 5 man is HO. plit: 6 yards from tackle. Run 10-1 yard rossing route P: OL Block olt Rules : Align: R Pull through the hole just like you would block the LB on olt. PG: Block olt Rules : Align: B Gap. Fake olt and carry out fake mechanics; Keep the fake play side, do NO cut back side : Block olt Rules 5: plit: - from the hash. Attack the flat defender as if you are trying to block him, and then pivot out and run away. If the flat defender blitzes, you are Hot. Run the 1 route immediately and expect the ball BG: Pull and block 1 st off tackle. : plit: Above # s. 0 yard Deep comeback B: B gap (No Hinge)

199 1 9 5 P: 9 man get in QB vision. Behind, fake eahawk and roll out strong gaining depth to 8 yards. Attack the LO and read man hot vs. blitz. Run Option is there if nobody is open. plit: 6 yards from tackle limb 10-1 yards show fast in QBs vision P: AL Block eahawk Rules : Align: R / L opposite the call. ax tells you to seal the D to the naked side. Attack straight at the D inviting him inside, then log. PG: Block eahawk Rules : Align: 7 ½ yd, B Gap. Fake eahawk and carry out fake mechanics; Keep the fake play side, do NO cut back side. Do not queeze QB! : Block eahawk Rules 5: plit: - from the hash. Run orner Route. BG: Block eahawk Rules : plit: Above # s Run route, slide to L. B: Block eahawk Rules

200 1 9 5 Fake teeler and roll out opposite gaining depth to 8 yards. Progression: 5 9 LR plit: Bottom of # s Run 0 yard comeback P: lephants to the all : Align: R Attack the backside defensive end as if you were going to Kick him out, and then slip into the flats, yards deep PG: lephants to the all : Align: teeler (6 & ) Fake teeler carry out fake mechanics with speed. : lephants to the all 5: plit: 6 yards from tackle limb 10-1 yards show fast in QBs vision BG: lephants to the all : plit: above # s Run HR 8 Post B: lephants to the all

201 HO Fake teeler and roll out strong gaining depth to 8 yards Progression: man is Hot LPHAN plit: 6 yards from tackle limb 10-1 yards show fast in QBs vision P: lephants to the all : Align: plit difference between the 5 and the tackle Attack the flat defender as if you are trying to block him, and then pivot out and run away. If the flat defender blitzes, you are Hot. Run the 1 route immediately and expect the ball PG: lephants to the all : Align: aint Fake teeler carry out fake mechanics. If blitz, alert for OL on the backside. : lephants to the all 5: plit: + from the hash. lear through the playside afety vs. ov.. Fix eam vs. ov. BG: lephants to the all : plit: op of # s Run 0 yard comeback B: lephants to the all

202 1 9 5 Open step, fake Packer and reverse out gaining depth to 8 yards. Attack the L.O.. and read 5 9. Run Option is there if nobody is open. Get eyes around quickly after the mesh. ALANA plit: On # s 0 yard Deep comeback. over L Hash. P: lephants to the call : Align: R / L At snap take the path as if you were going to block back on the backside defensive end and the slip into the flats. Avoid collision gaining depth to yds. PG: lephants to the call : Align: B Gap. Fake Packer A Gap and carry out fake mechanics, Keep the fake front side, do NO cut back side : lephants to the call 5: plit: 6 yards from tackle Run limb route 10-1 yards get into the QB s vision BG: lephants to the call : plit: Above # s Run 8 route Post B: lephants to the call

203 AUBURN FOOBALL

204 F N 9 5 P: Back must get play started. quare step, fake ball to, hand reverse to, and -step & set up. P: Block Falcon Back : : 5: plit: 6 yd from tackle. Block the flat defender. Align: R / L Falcon Back fake; ecure the D to B. Align: 6 yd, B-Gap. rack middle of center, roll over fake. Keep play side to block LB. plit: 6 yd from tackle Dig out flat defender PG: : BG: Block Falcon Back ( Be prepared to pin ike) Block Falcon Back ( Be prepared to pin ike) Block Falcon Back ( Be prepared to Big Arm ech.) : plit: 10 yds from tackle. Utah motion, aiming 8 yards deep behing the QB and take reverse hand-off. B: Block B Gap- hen pin Backside LB er.

205 F N 9 5 Open 6 o clock, fake ball to, hand reverse to, and -step & set up. P: Block Falcon Back : : 5: plit: 6 yd from tackle. Block the flat defender. Align: R / L Falcon Back fake; invite the D to come underneath, secure D up to B. Align: 7 yd, pistol. Aim playside leg of enter, with shoulders square at mesh point; read 1 st DL past center. plit: yd from tackle Dig out flat defender PG: : BG: Block Falcon Back ( Be prepared to pin ike) Block Falcon Back ( Be prepared to pin ike) Block Falcon Back ( Be prepared to Big Arm ech.) : plit: yds from tackle. Utah motion, aiming 8 yards deep behind the QB and take reverse hand-off. B: Block B Gap- hen pin Backside LB er.

206 F N 9 5 quare step, hand ball to, read D for squeeze. ecure D up to LB. P: Block eahawk plit: Normal plit (pitch) Push Vertical & crack the afety. PG: Block eahawk : : Align: R / L Attack first defender head up to outside the tackle, & then fit to turn/log him. Keep on L.O.. Align: 6 yd, B-Gap. ecure hand off, take steps and make soft pitch. : Block eahawks-reverse and Build wall 5: plit: yards from tackle; Block Flat defender (Protect the esh up to cut off safety). BG: Block seahawk : plit: 8 yds from tackle; jab step, aim yards behind QB, secure pitch, run reverse. B: Protect B Gap steps then release to kick out corner

207 F N 9 5 Angle step, ride mesh, pull & attack flat defender. ake steps & soft toss reverse to man. Vs. edge pressure, eat it. P: Block Oakland : : 5: plit: Normal plit (pitch) Push vertical & crack safety. Align: 5 ½ yd, B-Gap. print behind QB to gain pitch relationship with QB. Align: 5 ½ yd, B-Gap. arry out Falcon fake; read D for squeeze (secure D to LB) or upfield (block D) plit: Above # s. ut off the B. PG: : BG: Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Big Arm ech) : plit: - yards inside hash, jab step and aim yards behind QB and take reverse pitch B: Block B Gap steps then release to kick out corner

208 N F 5 9 tatue of Liberty. Hand ball off and set up. P: Block Oakland : : 5: plit: Normal plit (pitch) Push vertical & crack safety. Align: yds Deep yds from tackle. Receive handoff behind QB. Align: 5 ½ yd, B-Gap. arry out Falcon fake; read D for squeeze (secure D to B) or upfield (block D) plit: Above # s. ut off the B. PG: : BG: Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Big Arm ech) : plit: - yards inside hash Run Bubble and throw hands up like you are getting the ball. B: Block B Gap steps then pin ill Backer.

209 F N 9 5 quare step, hand off to back, secure D up to the ILL P: Block Oakland : : 5: plit: Normal plit (pitch) Push vertical & crack safety. Align: 5 ½ yd, B-Gap. Block widest rusher off the edge protecting the mesh point. Alert edge for blitz. Align: 5 ½ yd, B-Gap. steps and soft toss reverse to plit: above # s. ut off B PG: : BG: Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Big Arm ech) : plit: -, jab step and run reverse yards deep behind QB. B: Block B Gap steps then release to kick out corner

210 F N 9 5 quare step, hand off to back, secure D up to the ILL P: Block Oakland : : 5: plit: Normal plit (pitch) Push vertical & crack safety. plit: -, jab step and run reverse yards deep behind QB. Align: 6 yd, B-Gap. ecure hand off, take steps and soft toss reverse to Block widest rusher off the edge protecting the mesh point. Alert edge for blitz. PG: : BG: Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Pin ike) Block Oakland (Be prepared to Big Arm ech) : plit: above # s. ut off B B: Block B Gap steps then release to kick out corner

211 AUBURN FOOBALL

212 F 9 5 P: Ball with hit up the hash. Note: If ike LB is making the play, need to run oney. : : 5: DROP: Quick. Read the D to the field. If he comes up field, attacks you, or sits on the L.O.. throw the swing to the back. If he attaches to the swing or if there is any grey area throw the tunnel backside to the 9 man plit: 1 Below # s ake three jab steps forward and come back to the QB flat 1 yard behind the L.O.. Be patient. vs. an expect the ball Align: L Kick out the B. If he is loose press up field before attacking him. If he is tight or in a press technique go flat immediately to kick him out Align: teeler ide urn and sprint to the hash and turn around to show the QB your # s. ecure the catch and explode downhill. Aiming point is down the hash. plit: - Hash Block the flat defender, staying square. Be ready for him to expand and try to fight back inside once the ball is thrown. Dump truck if losing him late. P: PG: : BG: ALON : plit: ax split on # s Block the B. tay quare. B:

213 B Note: OL does NO have B to the BDRY, or flat defender to field. Position P: OAHING POIN et on LO- Let D clear release Flat down and work up to safety, but if LB shows don t pass up. * Ball should hit down hash. PG: : BG: B: On-Over Release play side flat and work up w/ tackle to cut LB. If O has to take LB then progress to safety. *Ball should hit down hash On- et backside Bim defender-release flat, progress up field for # defender. A) Jam all On-Over Bim defender- release flat to block # defender. A) Fan all B) Jam all On-Outside, widest rusher. A) Hot all : print to hash, turn and show QB # s. ecure catch and explode vertical down hash.

214 F Bear B Odd Under Under G Over Over G F F F F Fan Jam

215 F 9 5 P: No flat defender, loose B. Vs. trace. : xtend the ball, ride Packer fake, then get depth on a quick 1, drop and hit the 9 man on the up field #. If B is tighter than yards or if there is an alley player weak, check packer and hand it off ( check Red Packer ). plit: Below # s Push off steps at 5 degree angle and then return back to L.O.. square to the QB. ecure the catch and tight turn vertically inside the kick-out block. plit: In between tackle & 5 man, yds deep. Vertical release to cut off backside safety. Vs OF block F. P: PG: RODGR : 5: Align: B Gap. (heat back to sell fake hard). Run Packer, LL RUN HARD do not cut backside, stay front side with your fake mechanics. Once past L.O.. and find A LB, to trash flowing to ball. plit: Hash Vertical release down the middle of the field and try to block the onside safety. OF secure F to B. : BG: : plit: On # s. ut off B. B:

216 F 9 6 P: No flat defender wk, loose B, trace. : xtend the ball, ride Packer fake, then get depth on a quick 1, drop and hit the 9 man on the up field #. If B is tighter than yards or if there is an alley player weak, check packer and hand it off ( check Red Packer ). plit: Below # s Push off steps at 5 degree angle and then return back to L.O.. square to the QB. ecure the catch and tight turn vertically inside the kick-out block. Align: Hash Vertical release down the middle of the field and try to cut off the backside safety. P: PG: LI : 6: Align: B Gap. (heat back to sell fake hard). Run Packer, LL RUN HARD do not cut backside, stay front side with your fake mechanics. Once past L.O.. tried and find A or trash flowing to ball. plit: ight nd Release vertical down the middle of the field, trying to cut off boundary safety. Vs OF block single high safety. : BG: : plit: On # s. ut off B B:

217 Position P: OAHING POIN Block Power heck/age call back to backside LB, turn & pin. (lip up to backside LB er if free) PG: Block Power heck/age call back to backside LB, turn & pin. (lip up to backside LB er if free) : Block Power then release to block alley to funnel (#). BG: Block Power. B: Low pads, quick steps in B Gap, release flat to kick out B. :

218 Under F Under G F age F Over Over G F Odd Bear F age age Down

219 5 9 P: AN RN DROP: Quick, then drift back away from the rush and deliver the ball to the back s outside arm ORLANDO : : 5: : plit: # s If an run a off, then block him to the sidelines. If Zone, push vertical as long as you can, then square up and stalk block him aiming for his inside # Align: - If man, run you man across the field, then block him to sidelines. If zone, push vertical as long as you can, then square up and stalk block him aiming for his inside #. Align: B Gap tep up as if canning for protection for one count, read the rush of the D, release at the same time as the OG & O release. tay on the move and hit the highway Outside. Align: yards from tackle If an run a 6 route across the field, then block him. If Zone, push vertical as long as you can and block the safety plit: op # s If an run 9 route or 6 route across the field, then block him. If zone, push vertical as long as you can, then square up and stalk block cb. P: PG: : BG: B:

220 B Position P: OAHING POIN Block on-outside then release upfield to pin downfield shoulder of onside LB er. Do not get beat over the top. PG: Block Black Dallas Protection counts then release to double onside LB er with P. Do not let him split y all. : Block Black Dallas Protection counts then release flat block # LB in box. BG: Block Black Dallas Protection B: Block Black Dallas Protection :

221 Under F Under G F Over Over G F F Roger Odd Bear F B Okie Roger Jam

222 9 5 P: an creen DROP: oken fake to -back, then drift back away from the rush and deliver the ball to the back s outside arm traight back. PAR plit: op # s Push off steps at 5 degree angle and then trace back towards the L.O.. to the QB. P: Block inside zone, then flat release to kick out corner : Align: L ake look like Jazz. PG: Block inside zone : Align: teeler oken Fake to playside into line, trickle out, expect ball on outside shoulder : Block inside zone 5: plit: yards from ackle rack first LB in box, or defender covering -back BG: Block inside zone : plit: yds from 5 an. Run across, taking your man through safety. B: Block inside zone, low hat, and protect edge

223 5 9 P: end back on first color if cv. DROP: atch and throw. Heels at ½ to 5, deliver the ball to the receivers up field #. ight B (less than 5 yds) send motion on 1 st color. Lose B (deeper than 5 yds) on nd color plit: # s Backside cut off the B; check to see if Hurricane is there P: ALANA lephants to the call. : Align: L Zip otion lose to L.O.. aiming point is the front foot of the outside R then work up to kick out the B PG: lephants to the call. : Align: ven with QB Fake across & seal backside end. : lephants to the call. 5: plit: - (or tighter if A will let you) Attack outside # of the flat defender and block him, stay square. BG: lephants to the call. : plit: Above # s. steps up field and return to your original spot atch, tight turn and get vertical now! B: lephants to the call.

224 9 5 P: Like to call when is matching the 5 man. : : DROP: oken fake to back Utah, get depth & deliver ball to back. plit: Bottom # s Push vertical reading the F. If safety squats or jumps the climb break 8 rt. Post over the top towards the onside goalpost. If safety stays deep then run 9 route to clear out corner and safety (take ) Align: R hief Protection Invite D up field, avoid and progress flat. Kick out 1 st hreat. Align: 5 ½ yd, B Gap. hief Protection oken fake, avoid D, release flat, catch ball and get vertical down hash, Unless an to an. P: PG: : 5: plit: 6 yards from tackle. Run 6 route, deep climb under A over IK to yds deep Vs. over aim for 0- yards. xpect ball between hash & # s BG: : plit: 10 yards from tackle Utah motion, not squeezing QB. yards from LO between the # s & idelines. B:

225 Under F Under G F Over Over G F F Roger Roger Odd Bear F B Okie Roger Jam

226 F s 9 5 DROP: Fake Jazz creen. hrow unnel to bdry. plit: 1 Below # s ake three jab steps forward and come back to the QB flat 1 yard behind the L.O.. P: : : Align: plit Difference Kick out the B. If he is loose press up field before attacking him. If he is tight or in a press technique go flat immediately to kick him out Align: 6 yd B Gap wing to Field. PG: : 5: plit: Hash Vertical release down the middle of the field and try to block the onside safety. OF secure F to B. BG: : plit: On # s. ut off B B:

227 Under F Under G F Over Over G F F Roger Odd Bear F B Okie Roger Jam

228 AUBURN FOOBALL

229 9 5 inute Play (afe Play) DROP: 1 tep atch and throw Read: Pick the side where your slot receiver has the best outside leverage on the outside LB. vs. Zone R will read coverage to sit. Vs. an automatic run out of break PLI: Bottom # s FOR 9 Route P: OBOY Jump : : Align: split the difference between the 9 and the tackle. Run 5 yard Option route turning outside. If zone feel the outside LB whether to sit our run out of break Vs. an stick your break and run out flat Align: 6 yd, B Gap. Dallas Protection, ID. PG: : 5: PLI: split the difference between the and the tackle. Run 5 yard Option route turning outside. If zone feel the outside LB whether to sit our run out of break Vs. an stick your break and run out flat BG: : PLI: Bottom # s FOR 9 Route B:

230 9 5 P: Leverage of outside LB will dictate read inside out. DROP: 1 tep atch and throw. Read: inside out to field (5-) based on outside LB leverage. hrow Arrow lant to the boundary vs over strong read flat defender. Hold / squeeze big toe vs. press man. plit: Bottom # s Run Route, slant P: QUINY : : Align: R / L Zip motion to L / R on the QB and run arrow route straight to the bottom of the # s aiming yards deep. Get your head around quick, settle between # s & L s. Align: 6 yd, B Gap. Quincy protection PG: : 5: plit: - Hash. Drive vertical for steps, then cut through the INID shoulder of the flat defender. tay skinny & vertical up the field.if LB stays inside to wall, protect outside slant. BG: : plit: 1 Above # s Run Route, slant. yards then break at 5º angle. B:

231 9 5 P: Leverage of outside LB will dictate read inside out. DROP: 1 tep atch and throw. Read: inside out to field (-9) based on outside LB leverage. hrow Arrow lant to the boundary vs over strong read flat defender. Hold / squeeze big toe vs. press man. plit: 1 Above # s Run Route, slant. yards then break at 5º angle. P: QUINY : : plit: - Hash. Drive vertical for steps, then cut through the INID shoulder of the flat defender. tay skinny & vertical up the field.if LB stays inside to wall, protect outside slant. Align: 5 ½ yd, B Gap. Quincy protection PG: : 6: Align: ight nd Run arrow route straight to the bottom of the # s aiming yards deep. Get your head around quick, settle between # s & L s. BG: : plit: Bottom # s Run Route, slant B:

232 9 5 am Plays the bubble & ike flows to bubble DROP: No tep atch and throw Read: Flat Defender Progression: 5 plit: Bottom # s 9 Route. P: QUINY : Align: plit difference between the tackle and the 5 an. tretch the Bubble. ettle at the # s if you don t get it. PG: : Align: 6 yd, B Gap. Quincy protection : 5: : plit: On Hash talk LB as if blocking for bubble, then run slant. Find the window and expect the ball quickly then get vertical. crape tight behind the ike. plit: On # s Run Route, slant. tay on your path as you may get the ball late. Do not get in a hurry. BG: B:

233 9 5 Possession hrow ( Leverage) DROP: 1 tep atch & hrow. Read: Flat defender strong 5 Outside in. If no alley player weak and LB B Gap or tighter, you can take the slant to the 9 man plit: Bottom # s. Run route, slant. P: QUINY : Align: Hash Run 5 yard out route (1 route) PG: : Align: 6 yd, B Gap. Quincy protection : 6: plit: Run 6 yard stick route turning outside. If zone feel the outside LB whether to sit our run out of break vs. an Run out flat. BG: : plit: On # s FOR 9 Route B:

234 9 5 DROP: Quick. Read: Flat defender strong. Progression: - 5. If no alley player weak take the slant to the 9 man (catch & throw) plit: Bottom # s. Run route, slant. P: QUINY : Align: R Run arrow route into the flats look for the ball quick. PG: : Align: 6 yd, B Gap. Quincy protection : 5: plit: ut split to yards from tackle. Run 5 yard stick route turning outside. If zone feel the outside LB whether to sit our run out of break vs. an Run out flat. ry to pick for Back BG: : plit: On # s FOR 9 Route B:

235 9 5 DROP: Quick ingle High take Route. ork smash vs. high. Alert: an give slants to field. INNOA Align: Bottom of # s Run Route. P: : Align: - Run 7 cut. Alert: QB may give fist (lant) PG: : Align: 6 yds B Gap innesota PRO. : 5: Align: innesota PRO BG: : Align: Above # s Run Q Route. Alert: QB may give Hitch, Or Fist (lant). B:

236 9 5 DROP: Quick. Best look side pre snap. ant to go to 1 Route but if taken away, take the gift hitch. INNOA plit: On the hash. Run 1 Route. P: : Align: L Run vertical seam. PG: : Align: 5 ½ yd, B Gap. innesota PRO. : 5: Align: innesota PRO BG: : Align: Bottom of # s. Run hitch. B:

237 AUBURN FOOBALL

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